Core/Battlegrounds: Move to scripts And a lot of misc commits i couldn't recover.

Port From (https://github.com/TrinityCore/TrinityCore/commit/d0d5d309bb5877dc2fcb27f6cb123707a31ec1e8)
This commit is contained in:
Hondacrx
2024-08-04 15:18:22 -04:00
parent bca02a24b0
commit e9b21a91be
139 changed files with 8322 additions and 8700 deletions
+2 -4
View File
@@ -161,10 +161,8 @@ namespace Game
if (artifactAppearanceSet == null || artifactAppearanceSet.ArtifactID != artifact.GetTemplate().GetArtifactID())
return;
PlayerConditionRecord playerCondition = CliDB.PlayerConditionStorage.LookupByKey(artifactAppearance.UnlockPlayerConditionID);
if (playerCondition != null)
if (!ConditionManager.IsPlayerMeetingCondition(_player, playerCondition))
return;
if (!ConditionManager.IsPlayerMeetingCondition(_player, artifactAppearance.UnlockPlayerConditionID))
return;
artifact.SetAppearanceModId(artifactAppearance.ItemAppearanceModifierID);
artifact.SetModifier(ItemModifier.ArtifactAppearanceId, artifactAppearance.Id);