Core/Battlegrounds: Move to scripts And a lot of misc commits i couldn't recover.
Port From (https://github.com/TrinityCore/TrinityCore/commit/d0d5d309bb5877dc2fcb27f6cb123707a31ec1e8)
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@@ -251,9 +251,6 @@ namespace Game
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return;
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}
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Battleground bg = player.GetBattleground();
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if (bg != null)
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bg.HandleAreaTrigger(player, packet.AreaTriggerID, packet.Entered);
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OutdoorPvP pvp = player.GetOutdoorPvP();
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if (pvp != null)
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@@ -452,10 +449,8 @@ namespace Game
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UISplashScreenRecord splashScreen = null;
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foreach (var itr in CliDB.UISplashScreenStorage.Values)
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{
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PlayerConditionRecord playerCondition = CliDB.PlayerConditionStorage.LookupByKey(itr.CharLevelConditionID);
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if (playerCondition != null)
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if (!ConditionManager.IsPlayerMeetingCondition(_player, playerCondition))
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continue;
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if (!ConditionManager.IsPlayerMeetingCondition(_player, (uint)itr.CharLevelConditionID))
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continue;
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splashScreen = itr;
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}
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