Core/Battlegrounds: Move to scripts And a lot of misc commits i couldn't recover.

Port From (https://github.com/TrinityCore/TrinityCore/commit/d0d5d309bb5877dc2fcb27f6cb123707a31ec1e8)
This commit is contained in:
Hondacrx
2024-08-04 15:18:22 -04:00
parent bca02a24b0
commit e9b21a91be
139 changed files with 8322 additions and 8700 deletions
+2 -7
View File
@@ -251,9 +251,6 @@ namespace Game
return;
}
Battleground bg = player.GetBattleground();
if (bg != null)
bg.HandleAreaTrigger(player, packet.AreaTriggerID, packet.Entered);
OutdoorPvP pvp = player.GetOutdoorPvP();
if (pvp != null)
@@ -452,10 +449,8 @@ namespace Game
UISplashScreenRecord splashScreen = null;
foreach (var itr in CliDB.UISplashScreenStorage.Values)
{
PlayerConditionRecord playerCondition = CliDB.PlayerConditionStorage.LookupByKey(itr.CharLevelConditionID);
if (playerCondition != null)
if (!ConditionManager.IsPlayerMeetingCondition(_player, playerCondition))
continue;
if (!ConditionManager.IsPlayerMeetingCondition(_player, (uint)itr.CharLevelConditionID))
continue;
splashScreen = itr;
}