Core/Battlegrounds: Move to scripts And a lot of misc commits i couldn't recover.
Port From (https://github.com/TrinityCore/TrinityCore/commit/d0d5d309bb5877dc2fcb27f6cb123707a31ec1e8)
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@@ -129,14 +129,10 @@ namespace Game
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return;
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}
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var condition = CliDB.PlayerConditionStorage.LookupByKey(illusion.UnlockConditionID);
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if (condition != null)
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if (!ConditionManager.IsPlayerMeetingCondition(player, (uint)illusion.UnlockConditionID))
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{
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if (!ConditionManager.IsPlayerMeetingCondition(player, condition))
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{
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Log.outDebug(LogFilter.Network, "WORLD: HandleTransmogrifyItems - {0}, Name: {1} tried to transmogrify illusion using not allowed enchant ({2}).", player.GetGUID().ToString(), player.GetName(), transmogItem.SpellItemEnchantmentID);
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return;
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}
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Log.outDebug(LogFilter.Network, "WORLD: HandleTransmogrifyItems - {0}, Name: {1} tried to transmogrify illusion using not allowed enchant ({2}).", player.GetGUID().ToString(), player.GetName(), transmogItem.SpellItemEnchantmentID);
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return;
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}
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illusionItems[itemTransmogrified] = (uint)transmogItem.SpellItemEnchantmentID;
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