Core/Battlegrounds: Move to scripts And a lot of misc commits i couldn't recover.

Port From (https://github.com/TrinityCore/TrinityCore/commit/d0d5d309bb5877dc2fcb27f6cb123707a31ec1e8)
This commit is contained in:
Hondacrx
2024-08-04 15:18:22 -04:00
parent bca02a24b0
commit e9b21a91be
139 changed files with 8322 additions and 8700 deletions
@@ -243,8 +243,7 @@ namespace Game.Movement
if (target.GetMotionMaster().GetCurrentMovementGeneratorType() != MovementGeneratorType.Chase)
return false;
ChaseMovementGenerator movement = target.GetMotionMaster().GetCurrentMovementGenerator() as ChaseMovementGenerator;
if (movement != null)
if (target.GetMotionMaster().GetCurrentMovementGenerator() is ChaseMovementGenerator movement)
return movement.GetTarget() == owner;
return false;
+1 -2
View File
@@ -148,8 +148,7 @@ namespace Game.Movement
{
case MovementGeneratorType.Chase:
case MovementGeneratorType.Follow:
var followInformation = movement as FollowMovementGenerator;
if (followInformation != null)
if (movement is FollowMovementGenerator followInformation)
{
Unit target = followInformation.GetTarget();
if (target != null)