Core/Battlegrounds: Move to scripts And a lot of misc commits i couldn't recover.
Port From (https://github.com/TrinityCore/TrinityCore/commit/d0d5d309bb5877dc2fcb27f6cb123707a31ec1e8)
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@@ -243,8 +243,7 @@ namespace Game.Movement
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if (target.GetMotionMaster().GetCurrentMovementGeneratorType() != MovementGeneratorType.Chase)
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return false;
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ChaseMovementGenerator movement = target.GetMotionMaster().GetCurrentMovementGenerator() as ChaseMovementGenerator;
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if (movement != null)
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if (target.GetMotionMaster().GetCurrentMovementGenerator() is ChaseMovementGenerator movement)
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return movement.GetTarget() == owner;
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return false;
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