Core/Battlegrounds: Move to scripts And a lot of misc commits i couldn't recover.
Port From (https://github.com/TrinityCore/TrinityCore/commit/d0d5d309bb5877dc2fcb27f6cb123707a31ec1e8)
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@@ -326,12 +326,6 @@ namespace Game.Networking.Packets
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public struct RaceLimitDisableInfo
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{
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enum blah
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{
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Server,
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Level
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}
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public int RaceID;
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public int BlockReason;
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@@ -386,6 +380,7 @@ namespace Game.Networking.Packets
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bool hasTemplateSet = _worldPacket.HasBit();
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CreateInfo.IsTrialBoost = _worldPacket.HasBit();
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CreateInfo.UseNPE = _worldPacket.HasBit();
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CreateInfo.Unused1026 = _worldPacket.HasBit();
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CreateInfo.RaceId = (Race)_worldPacket.ReadUInt8();
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CreateInfo.ClassId = (Class)_worldPacket.ReadUInt8();
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@@ -1144,6 +1139,7 @@ namespace Game.Networking.Packets
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public uint? TemplateSet;
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public bool IsTrialBoost;
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public bool UseNPE;
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public bool Unused1026;
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public string Name;
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// Server side data
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