Core/Battlegrounds: Move to scripts And a lot of misc commits i couldn't recover.

Port From (https://github.com/TrinityCore/TrinityCore/commit/d0d5d309bb5877dc2fcb27f6cb123707a31ec1e8)
This commit is contained in:
Hondacrx
2024-08-04 15:18:22 -04:00
parent bca02a24b0
commit e9b21a91be
139 changed files with 8322 additions and 8700 deletions
@@ -326,12 +326,6 @@ namespace Game.Networking.Packets
public struct RaceLimitDisableInfo
{
enum blah
{
Server,
Level
}
public int RaceID;
public int BlockReason;
@@ -386,6 +380,7 @@ namespace Game.Networking.Packets
bool hasTemplateSet = _worldPacket.HasBit();
CreateInfo.IsTrialBoost = _worldPacket.HasBit();
CreateInfo.UseNPE = _worldPacket.HasBit();
CreateInfo.Unused1026 = _worldPacket.HasBit();
CreateInfo.RaceId = (Race)_worldPacket.ReadUInt8();
CreateInfo.ClassId = (Class)_worldPacket.ReadUInt8();
@@ -1144,6 +1139,7 @@ namespace Game.Networking.Packets
public uint? TemplateSet;
public bool IsTrialBoost;
public bool UseNPE;
public bool Unused1026;
public string Name;
// Server side data