Core/Battlegrounds: Move to scripts And a lot of misc commits i couldn't recover.
Port From (https://github.com/TrinityCore/TrinityCore/commit/d0d5d309bb5877dc2fcb27f6cb123707a31ec1e8)
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// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
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// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
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using Game.BattleGrounds;
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using Game.Maps;
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using Game.Scripting;
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namespace Scripts.Battlegrounds.BattleForGilneas
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{
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[Script(nameof(battleground_battle_for_gilneas), 761)]
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class battleground_battle_for_gilneas : BattlegroundScript
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{
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public battleground_battle_for_gilneas(BattlegroundMap map) : base(map) { }
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}
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}
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