Core/Battlegrounds: Move to scripts And a lot of misc commits i couldn't recover.

Port From (https://github.com/TrinityCore/TrinityCore/commit/d0d5d309bb5877dc2fcb27f6cb123707a31ec1e8)
This commit is contained in:
Hondacrx
2024-08-04 15:18:22 -04:00
parent bca02a24b0
commit e9b21a91be
139 changed files with 8322 additions and 8700 deletions
@@ -0,0 +1,21 @@
// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
using Game.BattleGrounds;
using Game.Maps;
using Game.Scripting;
namespace Scripts.Battlegrounds.TwinPeaks
{
[Script(nameof(battleground_twin_peaks), 726)]
class battleground_twin_peaks : BattlegroundScript
{
enum PvpStats : uint
{
BG_TP_FLAG_CAPTURES = 290,
BG_TP_FLAG_RETURNS = 291
}
public battleground_twin_peaks(BattlegroundMap map) : base(map) { }
}
}