Core/Battlegrounds: Move to scripts And a lot of misc commits i couldn't recover.

Port From (https://github.com/TrinityCore/TrinityCore/commit/d0d5d309bb5877dc2fcb27f6cb123707a31ec1e8)
This commit is contained in:
Hondacrx
2024-08-04 15:18:22 -04:00
parent bca02a24b0
commit e9b21a91be
139 changed files with 8322 additions and 8700 deletions
+2 -2
View File
@@ -1016,7 +1016,7 @@ namespace Scripts.Spells.Generic
{
if (target.GetTeam() == Team.Alliance)
GetCaster().CastSpell(target, SpellCreateLanceAlliance, true);
else
else if (target.GetTeam() == Team.Horde)
GetCaster().CastSpell(target, SpellCreateLanceHorde, true);
}
}
@@ -4830,7 +4830,7 @@ namespace Scripts.Spells.Generic
case SkillType.CataclysmSkinning: return SpellCataclysmSkinning;
case SkillType.PandariaSkinning: return SpellPandariaSkinning;
case SkillType.DraenorSkinning: return SpellDraenorSkinning;
case SkillType.KulTiranSkinning: return player.GetTeam() == Team.Alliance ? SpellKulTiranSkinning : SpellZandalariSkinning;
case SkillType.KulTiranSkinning: return player.GetTeam() == Team.Alliance ? SpellKulTiranSkinning : (player.GetTeam() == Team.Horde ? SpellZandalariSkinning : 0);
case SkillType.ShadowlandsSkinning: return SpellShadowlandsSkinning;
case SkillType.DragonIslesSkinning: return SpellDragonIslesSkinning;
case SkillType.ClassicSkinning: // Trainer only