Update inkeeper content
Port From (https://github.com/TrinityCore/TrinityCore/commit/e811387bdeced20f363f1ed7bfd4346b602af8e2)
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@@ -7875,7 +7875,7 @@ namespace Game.Entities
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//Helpers
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public void AddGossipItem(GossipOptionIcon icon, string message, uint sender, uint action) { PlayerTalkClass.GetGossipMenu().AddMenuItem(-1, icon, message, sender, action, "", 0); }
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public void ADD_GOSSIP_ITEM_DB(uint menuId, uint menuItemId, uint sender, uint action) { PlayerTalkClass.GetGossipMenu().AddMenuItem(menuId, menuItemId, sender, action); }
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public void AddGossipItem(uint menuId, uint menuItemId, uint sender, uint action) { PlayerTalkClass.GetGossipMenu().AddMenuItem(menuId, menuItemId, sender, action); }
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public void ADD_GOSSIP_ITEM_EXTENDED(GossipOptionIcon icon, string message, uint sender, uint action, string boxmessage, uint boxmoney, bool coded) { PlayerTalkClass.GetGossipMenu().AddMenuItem(-1, icon, message, sender, action, boxmessage, boxmoney, coded); }
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// This fuction Sends the current menu to show to client, a - NPCTEXTID(uint32), b - npc guid(uint64)
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