Ok really add the new command stuff.
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/*
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* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.Constants;
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using Framework.IO;
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using Game.DataStorage;
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using Game.Spells;
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using System;
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using System.Collections.Generic;
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namespace Game.Chat
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{
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class CommandArgs
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{
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public static object[] Parse(Type[] parameterTypes, StringArguments args)
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{
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List<object> arguments = new();
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//for each arg we need to see if its a:
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//1: hyperlink
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//2: Optional arg
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//3: reg arg.
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int index = 1;
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while (index < parameterTypes.Length)
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{
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int oldPos = args.GetCurrentPosition();
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//Is this a hyperlink?
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if (Hyperlink.TryConsume(out dynamic value, parameterTypes[index], args) || ParseArgument(out value, parameterTypes[index], args))
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index++;
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if (args.IsAtEnd() && index < parameterTypes.Length)
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{
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//We found a optional arg and we dont have the correct amount of args
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args.SetCurrentPosition(oldPos);
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arguments.Add(default);
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}
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else
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arguments.Add(value);
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}
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return arguments.ToArray();
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}
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public static bool ParseArgument(out dynamic value, Type type, StringArguments args)
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{
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value = default;
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if (args.IsAtEnd())
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return false;
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if (Hyperlink.TryConsume(out value, type, args))
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return value;
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switch (Type.GetTypeCode(type))
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{
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case TypeCode.SByte:
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value = args.NextSByte();
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break;
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case TypeCode.Int16:
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value = args.NextInt16();
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break;
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case TypeCode.Int32:
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value = args.NextInt32();
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break;
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case TypeCode.Int64:
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value = args.NextInt64();
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break;
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case TypeCode.Byte:
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value = args.NextByte();
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break;
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case TypeCode.UInt16:
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value = args.NextUInt16();
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break;
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case TypeCode.UInt32:
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value = args.NextUInt32();
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break;
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case TypeCode.UInt64:
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value = args.NextUInt64();
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break;
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case TypeCode.Single:
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value = args.NextSingle();
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break;
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case TypeCode.String:
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value = args.NextString();
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break;
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case TypeCode.Boolean:
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value = args.NextBoolean();
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break;
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case TypeCode.Char:
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value = args.NextChar();
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break;
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case TypeCode.Object:
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if (type.IsGenericType)
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type = type.GenericTypeArguments[0].UnderlyingSystemType;
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switch (type.Name)
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{
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case nameof(AchievementRecord):
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value = CliDB.AchievementStorage.LookupByKey(args.NextUInt32());
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break;
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case nameof(CurrencyTypesRecord):
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value = CliDB.CurrencyTypesStorage.LookupByKey(args.NextUInt32());
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break;
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case nameof(GameTele):
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value = Global.ObjectMgr.GetGameTele(args.NextString());
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break;
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case nameof(SpellInfo):
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value = Global.SpellMgr.GetSpellInfo(args.NextUInt32(), Difficulty.None);
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break;
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default:
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return false;
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}
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return true;
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default:
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return false;
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}
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return true;
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}
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}
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}
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