Ok really add the new command stuff.
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@@ -32,7 +32,7 @@ namespace Game.Chat
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class GameObjectCommands
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{
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[Command("activate", RBACPermissions.CommandGobjectActivate)]
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static bool HandleGameObjectActivateCommand(StringArguments args, CommandHandler handler)
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static bool HandleGameObjectActivateCommand(CommandHandler handler, StringArguments args)
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{
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if (args.Empty())
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return false;
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@@ -62,7 +62,7 @@ namespace Game.Chat
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}
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[Command("delete", RBACPermissions.CommandGobjectDelete)]
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static bool HandleGameObjectDeleteCommand(StringArguments args, CommandHandler handler)
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static bool HandleGameObjectDeleteCommand(CommandHandler handler, StringArguments args)
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{
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// number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r
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string id = handler.ExtractKeyFromLink(args, "Hgameobject");
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@@ -101,7 +101,7 @@ namespace Game.Chat
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}
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[Command("despawngroup", RBACPermissions.CommandGobjectDespawngroup)]
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static bool HandleGameObjectDespawnGroup(StringArguments args, CommandHandler handler)
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static bool HandleGameObjectDespawnGroup(CommandHandler handler, StringArguments args)
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{
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if (args.Empty())
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return false;
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@@ -136,7 +136,7 @@ namespace Game.Chat
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}
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[Command("info", RBACPermissions.CommandGobjectInfo)]
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static bool HandleGameObjectInfoCommand(StringArguments args, CommandHandler handler)
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static bool HandleGameObjectInfoCommand(CommandHandler handler, StringArguments args)
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{
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if (args.Empty())
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return false;
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@@ -233,7 +233,7 @@ namespace Game.Chat
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}
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[Command("move", RBACPermissions.CommandGobjectMove)]
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static bool HandleGameObjectMoveCommand(StringArguments args, CommandHandler handler)
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static bool HandleGameObjectMoveCommand(CommandHandler handler, StringArguments args)
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{
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// number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r
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string id = handler.ExtractKeyFromLink(args, "Hgameobject");
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@@ -302,7 +302,7 @@ namespace Game.Chat
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}
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[Command("near", RBACPermissions.CommandGobjectNear)]
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static bool HandleGameObjectNearCommand(StringArguments args, CommandHandler handler)
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static bool HandleGameObjectNearCommand(CommandHandler handler, StringArguments args)
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{
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float distance = args.Empty() ? 10.0f : args.NextSingle();
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uint count = 0;
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@@ -346,7 +346,7 @@ namespace Game.Chat
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}
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[Command("spawngroup", RBACPermissions.CommandGobjectSpawngroup)]
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static bool HandleGameObjectSpawnGroup(StringArguments args, CommandHandler handler)
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static bool HandleGameObjectSpawnGroup(CommandHandler handler, StringArguments args)
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{
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if (args.Empty())
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return false;
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@@ -389,7 +389,7 @@ namespace Game.Chat
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}
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[Command("target", RBACPermissions.CommandGobjectTarget)]
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static bool HandleGameObjectTargetCommand(StringArguments args, CommandHandler handler)
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static bool HandleGameObjectTargetCommand(CommandHandler handler, StringArguments args)
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{
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Player player = handler.GetSession().GetPlayer();
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SQLResult result;
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@@ -504,7 +504,7 @@ namespace Game.Chat
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}
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[Command("turn", RBACPermissions.CommandGobjectTurn)]
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static bool HandleGameObjectTurnCommand(StringArguments args, CommandHandler handler)
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static bool HandleGameObjectTurnCommand(CommandHandler handler, StringArguments args)
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{
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// number or [name] Shift-click form |color|Hgameobject:go_id|h[name]|h|r
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string id = handler.ExtractKeyFromLink(args, "Hgameobject");
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@@ -573,7 +573,7 @@ namespace Game.Chat
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class AddCommands
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{
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[Command("", RBACPermissions.CommandGobjectAdd)]
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static bool HandleGameObjectAddCommand(StringArguments args, CommandHandler handler)
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static bool HandleGameObjectAddCommand(CommandHandler handler, StringArguments args)
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{
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if (args.Empty())
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return false;
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@@ -633,7 +633,7 @@ namespace Game.Chat
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}
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[Command("temp", RBACPermissions.CommandGobjectAddTemp)]
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static bool HandleGameObjectAddTempCommand(StringArguments args, CommandHandler handler)
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static bool HandleGameObjectAddTempCommand(CommandHandler handler, StringArguments args)
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{
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if (args.Empty())
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return false;
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@@ -667,7 +667,7 @@ namespace Game.Chat
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class SetCommands
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{
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[Command("phase", RBACPermissions.CommandGobjectSetPhase)]
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static bool HandleGameObjectSetPhaseCommand(StringArguments args, CommandHandler handler)
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static bool HandleGameObjectSetPhaseCommand(CommandHandler handler, StringArguments args)
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{
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/*// number or [name] Shift-click form |color|Hgameobject:go_id|h[name]|h|r
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string id = handler.extractKeyFromLink(args, "Hgameobject");
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@@ -704,7 +704,7 @@ namespace Game.Chat
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}
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[Command("state", RBACPermissions.CommandGobjectSetState)]
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static bool HandleGameObjectSetStateCommand(StringArguments args, CommandHandler handler)
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static bool HandleGameObjectSetStateCommand(CommandHandler handler, StringArguments args)
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{
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// number or [name] Shift-click form |color|Hgameobject:go_id|h[name]|h|r
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string id = handler.ExtractKeyFromLink(args, "Hgameobject");
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