Ok really add the new command stuff.

This commit is contained in:
hondacrx
2022-01-20 10:02:10 -05:00
parent 883a3bb990
commit e9eed31d90
51 changed files with 2550 additions and 1383 deletions
+13 -13
View File
@@ -32,7 +32,7 @@ namespace Game.Chat
class GameObjectCommands
{
[Command("activate", RBACPermissions.CommandGobjectActivate)]
static bool HandleGameObjectActivateCommand(StringArguments args, CommandHandler handler)
static bool HandleGameObjectActivateCommand(CommandHandler handler, StringArguments args)
{
if (args.Empty())
return false;
@@ -62,7 +62,7 @@ namespace Game.Chat
}
[Command("delete", RBACPermissions.CommandGobjectDelete)]
static bool HandleGameObjectDeleteCommand(StringArguments args, CommandHandler handler)
static bool HandleGameObjectDeleteCommand(CommandHandler handler, StringArguments args)
{
// number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r
string id = handler.ExtractKeyFromLink(args, "Hgameobject");
@@ -101,7 +101,7 @@ namespace Game.Chat
}
[Command("despawngroup", RBACPermissions.CommandGobjectDespawngroup)]
static bool HandleGameObjectDespawnGroup(StringArguments args, CommandHandler handler)
static bool HandleGameObjectDespawnGroup(CommandHandler handler, StringArguments args)
{
if (args.Empty())
return false;
@@ -136,7 +136,7 @@ namespace Game.Chat
}
[Command("info", RBACPermissions.CommandGobjectInfo)]
static bool HandleGameObjectInfoCommand(StringArguments args, CommandHandler handler)
static bool HandleGameObjectInfoCommand(CommandHandler handler, StringArguments args)
{
if (args.Empty())
return false;
@@ -233,7 +233,7 @@ namespace Game.Chat
}
[Command("move", RBACPermissions.CommandGobjectMove)]
static bool HandleGameObjectMoveCommand(StringArguments args, CommandHandler handler)
static bool HandleGameObjectMoveCommand(CommandHandler handler, StringArguments args)
{
// number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r
string id = handler.ExtractKeyFromLink(args, "Hgameobject");
@@ -302,7 +302,7 @@ namespace Game.Chat
}
[Command("near", RBACPermissions.CommandGobjectNear)]
static bool HandleGameObjectNearCommand(StringArguments args, CommandHandler handler)
static bool HandleGameObjectNearCommand(CommandHandler handler, StringArguments args)
{
float distance = args.Empty() ? 10.0f : args.NextSingle();
uint count = 0;
@@ -346,7 +346,7 @@ namespace Game.Chat
}
[Command("spawngroup", RBACPermissions.CommandGobjectSpawngroup)]
static bool HandleGameObjectSpawnGroup(StringArguments args, CommandHandler handler)
static bool HandleGameObjectSpawnGroup(CommandHandler handler, StringArguments args)
{
if (args.Empty())
return false;
@@ -389,7 +389,7 @@ namespace Game.Chat
}
[Command("target", RBACPermissions.CommandGobjectTarget)]
static bool HandleGameObjectTargetCommand(StringArguments args, CommandHandler handler)
static bool HandleGameObjectTargetCommand(CommandHandler handler, StringArguments args)
{
Player player = handler.GetSession().GetPlayer();
SQLResult result;
@@ -504,7 +504,7 @@ namespace Game.Chat
}
[Command("turn", RBACPermissions.CommandGobjectTurn)]
static bool HandleGameObjectTurnCommand(StringArguments args, CommandHandler handler)
static bool HandleGameObjectTurnCommand(CommandHandler handler, StringArguments args)
{
// number or [name] Shift-click form |color|Hgameobject:go_id|h[name]|h|r
string id = handler.ExtractKeyFromLink(args, "Hgameobject");
@@ -573,7 +573,7 @@ namespace Game.Chat
class AddCommands
{
[Command("", RBACPermissions.CommandGobjectAdd)]
static bool HandleGameObjectAddCommand(StringArguments args, CommandHandler handler)
static bool HandleGameObjectAddCommand(CommandHandler handler, StringArguments args)
{
if (args.Empty())
return false;
@@ -633,7 +633,7 @@ namespace Game.Chat
}
[Command("temp", RBACPermissions.CommandGobjectAddTemp)]
static bool HandleGameObjectAddTempCommand(StringArguments args, CommandHandler handler)
static bool HandleGameObjectAddTempCommand(CommandHandler handler, StringArguments args)
{
if (args.Empty())
return false;
@@ -667,7 +667,7 @@ namespace Game.Chat
class SetCommands
{
[Command("phase", RBACPermissions.CommandGobjectSetPhase)]
static bool HandleGameObjectSetPhaseCommand(StringArguments args, CommandHandler handler)
static bool HandleGameObjectSetPhaseCommand(CommandHandler handler, StringArguments args)
{
/*// number or [name] Shift-click form |color|Hgameobject:go_id|h[name]|h|r
string id = handler.extractKeyFromLink(args, "Hgameobject");
@@ -704,7 +704,7 @@ namespace Game.Chat
}
[Command("state", RBACPermissions.CommandGobjectSetState)]
static bool HandleGameObjectSetStateCommand(StringArguments args, CommandHandler handler)
static bool HandleGameObjectSetStateCommand(CommandHandler handler, StringArguments args)
{
// number or [name] Shift-click form |color|Hgameobject:go_id|h[name]|h|r
string id = handler.ExtractKeyFromLink(args, "Hgameobject");