Ok really add the new command stuff.
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@@ -26,7 +26,7 @@ namespace Game.Chat
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class SceneCommands
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{
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[Command("cancel", RBACPermissions.CommandSceneCancel)]
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static bool HandleCancelSceneCommand(StringArguments args, CommandHandler handler)
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static bool HandleCancelSceneCommand(CommandHandler handler, StringArguments args)
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{
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if (args.Empty())
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return false;
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@@ -48,7 +48,7 @@ namespace Game.Chat
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}
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[Command("debug", RBACPermissions.CommandSceneDebug)]
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static bool HandleDebugSceneCommand(StringArguments args, CommandHandler handler)
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static bool HandleDebugSceneCommand(CommandHandler handler, StringArguments args)
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{
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Player player = handler.GetSession().GetPlayer();
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if (player)
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@@ -61,7 +61,7 @@ namespace Game.Chat
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}
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[Command("play", RBACPermissions.CommandScenePlay)]
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static bool HandlePlaySceneCommand(StringArguments args, CommandHandler handler)
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static bool HandlePlaySceneCommand(CommandHandler handler, StringArguments args)
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{
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if (args.Empty())
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return false;
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@@ -82,7 +82,7 @@ namespace Game.Chat
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}
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[Command("playpackage", RBACPermissions.CommandScenePlayPackage)]
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static bool HandlePlayScenePackageCommand(StringArguments args, CommandHandler handler)
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static bool HandlePlayScenePackageCommand(CommandHandler handler, StringArguments args)
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{
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if (args.Empty())
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return false;
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