Ok really add the new command stuff.

This commit is contained in:
hondacrx
2022-01-20 10:02:10 -05:00
parent 883a3bb990
commit e9eed31d90
51 changed files with 2550 additions and 1383 deletions
+221
View File
@@ -0,0 +1,221 @@
/*
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Framework.IO;
using Game.DataStorage;
using Game.Spells;
using System;
using System.Collections.Generic;
namespace Game.Chat
{
class Hyperlink
{
public static bool TryConsume(out dynamic value, Type type, StringArguments args)
{
value = default;
HyperlinkInfo info = ParseHyperlink(args.GetString());
// invalid hyperlinks cannot be consumed
if (info == null)
return false;
// store value
switch (Type.GetTypeCode(type))
{
case TypeCode.UInt32:
{
if (!uint.TryParse(info.Data, out uint tempValue))
return false;
value = tempValue;
return true;
}
case TypeCode.UInt64:
{
if (!ulong.TryParse(info.Data, out ulong tempValue))
return false;
value = tempValue;
return true;
}
case TypeCode.String:
{
value = info.Data;
return true;
}
case TypeCode.Object:
return TryConsumeObject(out value, type, info);
}
return false;
}
public static bool TryConsumeObject(out dynamic value, Type type, HyperlinkInfo info)
{
value = default;
switch (type.Name)
{
case nameof(AchievementRecord):
{
HyperlinkDataTokenizer t = new(info.Data);
if (!t.TryConsumeTo(out uint achievementId))
return false;
value = CliDB.AchievementStorage.LookupByKey(achievementId);
return true;
}
case nameof(CurrencyTypesRecord):
{
HyperlinkDataTokenizer t = new(info.Data);
if (!t.TryConsumeTo(out uint currencyId))
return false;
value = CliDB.CurrencyTypesStorage.LookupByKey(currencyId);
return true;
}
case nameof(GameTele):
{
HyperlinkDataTokenizer t = new(info.Data);
if (!t.TryConsumeTo(out uint teleId))
return false;
value = Global.ObjectMgr.GetGameTele(teleId);
return true;
}
case nameof(SpellInfo):
{
HyperlinkDataTokenizer t = new(info.Data);
if (!t.TryConsumeTo(out uint spellId))
return false;
value = Global.SpellMgr.GetSpellInfo(spellId, Difficulty.None);
return true;
}
}
return false;
}
static byte toHex(char c) { return (byte)((c >= '0' && c <= '9') ? c - '0' + 0x10 : (c >= 'a' && c <= 'f') ? c - 'a' + 0x1a : 0x00); }
//|color|Henchant:recipe_spell_id|h[prof_name: recipe_name]|h|r
public static HyperlinkInfo ParseHyperlink(string currentString)
{
if (currentString.IsEmpty())
return null;
int pos = 0;
//color tag
if (currentString[pos++] != '|' || currentString[pos++] != 'c')
return null;
uint color = 0;
for (byte i = 0; i < 8; ++i)
{
byte hex = toHex(currentString[pos++]);
if (hex != 0)
color = (uint)((int)(color << 4) | (hex & 0xf));
else
return null;
}
// link data start tag
if (currentString[pos++] != '|' || currentString[pos++] != 'H')
return null;
// link tag, find next : or |
int tagStart = pos;
int tagLength = 0;
while (pos < currentString.Length && currentString[pos] != '|' && currentString[pos++] != ':') // we only advance pointer to one past if the last thing is : (not for |), this is intentional!
++tagLength;
// ok, link data, skip to next |
int dataStart = pos;
int dataLength = 0;
while (pos < currentString.Length && currentString[pos++] != '|')
++dataLength;
// ok, next should be link data end tag...
if (currentString[pos++] != 'h')
return null;
// then visible link text, starts with [
if (currentString[pos++] != '[')
return null;
// skip until we hit the next ], abort on unexpected |
int textStart = pos;
int textLength = 0;
while (pos < currentString.Length)
{
if (currentString[pos] == '|')
return null;
if (currentString[pos++] == ']')
break;
++textLength;
}
// link end tag
if (currentString[pos++] != '|' || currentString[pos++] != 'h' || currentString[pos++] != '|' || currentString[pos++] != 'r')
return null;
// ok, valid hyperlink, return info
return new HyperlinkInfo(currentString.Substring(pos), color, currentString.Substring(tagStart, tagLength), currentString.Substring(dataStart, dataLength), currentString.Substring(textStart, textLength));
}
}
class HyperlinkInfo
{
public HyperlinkInfo(string n = null, uint c = 0, string tag = null, string data = null, string text = null)
{
next = n;
color = new(c);
Tag = tag;
Data = data;
Text = text;
}
public string next;
public HyperlinkColor color;
public string Tag;
public string Data;
public string Text;
}
struct HyperlinkColor
{
public byte r;
public byte g;
public byte b;
public byte a;
public HyperlinkColor(uint c)
{
r = (byte)(c >> 16);
g = (byte)(c >> 8);
b = (byte)c;
a = (byte)(c >> 24);
}
}
}