Ok really add the new command stuff.
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/*
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* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.Constants;
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using Framework.IO;
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using Game.DataStorage;
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using Game.Spells;
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using System;
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using System.Collections.Generic;
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namespace Game.Chat
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{
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class Hyperlink
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{
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public static bool TryConsume(out dynamic value, Type type, StringArguments args)
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{
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value = default;
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HyperlinkInfo info = ParseHyperlink(args.GetString());
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// invalid hyperlinks cannot be consumed
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if (info == null)
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return false;
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// store value
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switch (Type.GetTypeCode(type))
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{
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case TypeCode.UInt32:
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{
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if (!uint.TryParse(info.Data, out uint tempValue))
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return false;
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value = tempValue;
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return true;
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}
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case TypeCode.UInt64:
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{
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if (!ulong.TryParse(info.Data, out ulong tempValue))
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return false;
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value = tempValue;
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return true;
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}
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case TypeCode.String:
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{
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value = info.Data;
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return true;
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}
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case TypeCode.Object:
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return TryConsumeObject(out value, type, info);
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}
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return false;
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}
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public static bool TryConsumeObject(out dynamic value, Type type, HyperlinkInfo info)
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{
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value = default;
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switch (type.Name)
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{
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case nameof(AchievementRecord):
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{
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HyperlinkDataTokenizer t = new(info.Data);
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if (!t.TryConsumeTo(out uint achievementId))
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return false;
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value = CliDB.AchievementStorage.LookupByKey(achievementId);
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return true;
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}
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case nameof(CurrencyTypesRecord):
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{
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HyperlinkDataTokenizer t = new(info.Data);
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if (!t.TryConsumeTo(out uint currencyId))
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return false;
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value = CliDB.CurrencyTypesStorage.LookupByKey(currencyId);
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return true;
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}
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case nameof(GameTele):
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{
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HyperlinkDataTokenizer t = new(info.Data);
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if (!t.TryConsumeTo(out uint teleId))
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return false;
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value = Global.ObjectMgr.GetGameTele(teleId);
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return true;
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}
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case nameof(SpellInfo):
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{
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HyperlinkDataTokenizer t = new(info.Data);
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if (!t.TryConsumeTo(out uint spellId))
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return false;
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value = Global.SpellMgr.GetSpellInfo(spellId, Difficulty.None);
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return true;
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}
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}
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return false;
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}
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static byte toHex(char c) { return (byte)((c >= '0' && c <= '9') ? c - '0' + 0x10 : (c >= 'a' && c <= 'f') ? c - 'a' + 0x1a : 0x00); }
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//|color|Henchant:recipe_spell_id|h[prof_name: recipe_name]|h|r
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public static HyperlinkInfo ParseHyperlink(string currentString)
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{
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if (currentString.IsEmpty())
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return null;
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int pos = 0;
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//color tag
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if (currentString[pos++] != '|' || currentString[pos++] != 'c')
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return null;
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uint color = 0;
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for (byte i = 0; i < 8; ++i)
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{
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byte hex = toHex(currentString[pos++]);
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if (hex != 0)
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color = (uint)((int)(color << 4) | (hex & 0xf));
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else
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return null;
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}
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// link data start tag
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if (currentString[pos++] != '|' || currentString[pos++] != 'H')
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return null;
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// link tag, find next : or |
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int tagStart = pos;
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int tagLength = 0;
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while (pos < currentString.Length && currentString[pos] != '|' && currentString[pos++] != ':') // we only advance pointer to one past if the last thing is : (not for |), this is intentional!
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++tagLength;
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// ok, link data, skip to next |
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int dataStart = pos;
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int dataLength = 0;
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while (pos < currentString.Length && currentString[pos++] != '|')
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++dataLength;
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// ok, next should be link data end tag...
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if (currentString[pos++] != 'h')
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return null;
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// then visible link text, starts with [
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if (currentString[pos++] != '[')
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return null;
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// skip until we hit the next ], abort on unexpected |
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int textStart = pos;
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int textLength = 0;
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while (pos < currentString.Length)
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{
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if (currentString[pos] == '|')
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return null;
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if (currentString[pos++] == ']')
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break;
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++textLength;
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}
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// link end tag
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if (currentString[pos++] != '|' || currentString[pos++] != 'h' || currentString[pos++] != '|' || currentString[pos++] != 'r')
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return null;
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// ok, valid hyperlink, return info
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return new HyperlinkInfo(currentString.Substring(pos), color, currentString.Substring(tagStart, tagLength), currentString.Substring(dataStart, dataLength), currentString.Substring(textStart, textLength));
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}
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}
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class HyperlinkInfo
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{
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public HyperlinkInfo(string n = null, uint c = 0, string tag = null, string data = null, string text = null)
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{
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next = n;
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color = new(c);
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Tag = tag;
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Data = data;
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Text = text;
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}
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public string next;
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public HyperlinkColor color;
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public string Tag;
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public string Data;
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public string Text;
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}
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struct HyperlinkColor
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{
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public byte r;
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public byte g;
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public byte b;
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public byte a;
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public HyperlinkColor(uint c)
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{
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r = (byte)(c >> 16);
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g = (byte)(c >> 8);
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b = (byte)c;
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a = (byte)(c >> 24);
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}
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}
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}
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