diff --git a/Source/Framework/Constants/Network/Opcodes.cs b/Source/Framework/Constants/Network/Opcodes.cs index 190349192..b7fa5b988 100644 --- a/Source/Framework/Constants/Network/Opcodes.cs +++ b/Source/Framework/Constants/Network/Opcodes.cs @@ -920,13 +920,13 @@ namespace Framework.Constants CalendarEventUpdatedAlert = 0x26c5, CalendarInviteAdded = 0x26bd, CalendarInviteAlert = 0x26c1, - CalendarInviteModeratorStatus = 0x26c0, CalendarInviteNotes = 0x26c6, CalendarInviteNotesAlert = 0x26c7, CalendarInviteRemoved = 0x26be, CalendarInviteRemovedAlert = 0x26c3, CalendarInviteStatus = 0x26bf, CalendarInviteStatusAlert = 0x26c2, + CalendarModeratorStatus = 0x26c0, CalendarRaidLockoutAdded = 0x26c8, CalendarRaidLockoutRemoved = 0x26c9, CalendarRaidLockoutUpdated = 0x26ca, diff --git a/Source/Game/Calendar/CalendarManager.cs b/Source/Game/Calendar/CalendarManager.cs index 9f1978227..645c81c49 100644 --- a/Source/Game/Calendar/CalendarManager.cs +++ b/Source/Game/Calendar/CalendarManager.cs @@ -476,7 +476,7 @@ namespace Game public void SendCalendarEventModeratorStatusAlert(CalendarEvent calendarEvent, CalendarInvite invite) { - CalendarInviteModeratorStatus packet = new CalendarInviteModeratorStatus(); + CalendarModeratorStatus packet = new CalendarModeratorStatus(); packet.ClearPending = true; // FIXME packet.EventID = calendarEvent.EventId; packet.InviteGuid = invite.InviteeGuid; diff --git a/Source/Game/Networking/Packets/CalendarPackets.cs b/Source/Game/Networking/Packets/CalendarPackets.cs index 64a381936..1e627d4b0 100644 --- a/Source/Game/Networking/Packets/CalendarPackets.cs +++ b/Source/Game/Networking/Packets/CalendarPackets.cs @@ -347,9 +347,9 @@ namespace Game.Networking.Packets public bool ClearPending; } - class CalendarInviteModeratorStatus : ServerPacket + class CalendarModeratorStatus : ServerPacket { - public CalendarInviteModeratorStatus() : base(ServerOpcodes.CalendarInviteModeratorStatus) { } + public CalendarModeratorStatus() : base(ServerOpcodes.CalendarModeratorStatus) { } public override void Write() {