Core/Equipmentset: Fixes crash when trying to save a new equipmentset.
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@@ -6824,6 +6824,9 @@ namespace Game.Entities
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ulong setGuid = (newEqSet.Guid != 0) ? newEqSet.Guid : Global.ObjectMgr.GenerateEquipmentSetGuid();
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ulong setGuid = (newEqSet.Guid != 0) ? newEqSet.Guid : Global.ObjectMgr.GenerateEquipmentSetGuid();
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if (!_equipmentSets.ContainsKey(setGuid))
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_equipmentSets[setGuid] = new EquipmentSetInfo();
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EquipmentSetInfo eqSlot = _equipmentSets[setGuid];
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EquipmentSetInfo eqSlot = _equipmentSets[setGuid];
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eqSlot.Data = newEqSet;
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eqSlot.Data = newEqSet;
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