Core: Updated to 11.1.7
Port From (https://github.com/TrinityCore/TrinityCore/commit/ceb8d561b44579118b109a9ff71ba415df53bbdc)
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@@ -786,18 +786,19 @@ namespace Game.Networking.Packets
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public class UndeleteCooldownStatusResponse : ServerPacket
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{
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public uint MaxCooldown; // Max. cooldown until next free character restoration. Displayed in undelete confirm message. (in sec)
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public uint CurrentCooldown; // Current cooldown until next free character restoration. (in sec)
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public bool OnCooldown;
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public UndeleteCooldownStatusResponse() : base(ServerOpcodes.UndeleteCooldownStatusResponse) { }
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public override void Write()
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{
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_worldPacket.WriteBit(OnCooldown);
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_worldPacket.WriteUInt32(MaxCooldown);
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_worldPacket.WriteUInt32(CurrentCooldown);
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_worldPacket.WriteBit(OnCooldown);
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_worldPacket.FlushBits();
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}
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public bool OnCooldown; //
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public uint MaxCooldown; // Max. cooldown until next free character restoration. Displayed in undelete confirm message. (in sec)
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public uint CurrentCooldown; // Current cooldown until next free character restoration. (in sec)
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}
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public class PlayerLogin : ClientPacket
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