Fixed world login
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@@ -410,7 +410,7 @@ namespace Game
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if (!packet.IsValidOpcode())
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{
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string specialName = packet.GetOpcode() == ServerOpcodes.Unknown ? "UNKNOWN_OPCODE" : "INVALID_OPCODE";
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Log.outError(LogFilter.Network, $"Prevented sending of {specialName} (0x{packet.GetOpcode():04X}) to {GetPlayerInfo()}");
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Log.outError(LogFilter.Network, $"Prevented sending of {specialName} (0x{(int)packet.GetOpcode():04X}) to {GetPlayerInfo()}");
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return;
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}
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