Core/SAI: Fix SMART_EVENT_WAYPOINT_START not being called at every waypoint checking wrong path id parameter

Port From (https://github.com/TrinityCore/TrinityCore/commit/c2d2df96dbe8e31e27283f73bad576ab42a3d579)
This commit is contained in:
hondacrx
2022-04-28 10:36:37 -04:00
parent 4c6ba41fe8
commit ec88268d0f
3 changed files with 7 additions and 18 deletions
+2 -6
View File
@@ -334,12 +334,7 @@ namespace Game.AI
if (AIInfo.cooldown.TotalMilliseconds < spellInfo.RecoveryTime)
AIInfo.cooldown = TimeSpan.FromMilliseconds(spellInfo.RecoveryTime);
if (spellInfo.GetMaxRange(false) == 0)
{
if (AIInfo.target < AITarget.Self)
AIInfo.target = AITarget.Self;
}
else
if (spellInfo.GetMaxRange(false) != 0)
{
foreach (var spellEffectInfo in spellInfo.GetEffects())
{
@@ -370,6 +365,7 @@ namespace Game.AI
}
}
}
AIInfo.realCooldown = TimeSpan.FromMilliseconds(spellInfo.RecoveryTime + spellInfo.StartRecoveryTime);
AIInfo.maxRange = spellInfo.GetMaxRange(false) * 3 / 4;