Game/AI: Implement option to move a creature back to Homeposition on Evade.
Port From (https://github.com/TrinityCore/TrinityCore/commit/dfeb8c267f94f6a2b2ebe717fd43c5d4fd36a549)
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@@ -2652,6 +2652,9 @@ namespace Game.AI
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[FieldOffset(4)]
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public OverrideWeather overrideWeather;
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[FieldOffset(4)]
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public Evade evade;
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[FieldOffset(4)]
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public Conversation conversation;
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@@ -3196,6 +3199,10 @@ namespace Game.AI
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public uint weatherId;
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public uint intensity;
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}
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public struct Evade
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{
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public uint toRespawnPosition;
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}
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public struct Conversation
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{
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public uint id;
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