Core/Spells: Added SPELL_FAILED_NOTHING_TO_STEAL error

Port TrinityCore Commit: https://github.com/TrinityCore/TrinityCore/commit/b711f0bcaef7e966140fce4929ff5196b6b2bbf6
This commit is contained in:
hondacrx
2019-08-14 23:46:10 -04:00
parent 5bb3eb95b4
commit ee098676c2
3 changed files with 44 additions and 4 deletions
+2 -3
View File
@@ -3052,8 +3052,7 @@ namespace Game.Entities
// PvP case - can't attack when attacker or target are in sanctuary
// however, 13850 client doesn't allow to attack when one of the unit's has sanctuary flag and is pvp
if (target.HasUnitFlag(UnitFlags.PvpAttackable) && HasUnitFlag(UnitFlags.PvpAttackable)
&& (target.HasPvpFlag(UnitPVPStateFlags.Sanctuary) || HasPvpFlag(UnitPVPStateFlags.Sanctuary)))
if (target.HasUnitFlag(UnitFlags.PvpAttackable) && HasUnitFlag(UnitFlags.PvpAttackable) && (target.IsInSanctuary() || IsInSanctuary()))
return false;
// additional checks - only PvP case
@@ -3148,7 +3147,7 @@ namespace Game.Entities
return false;
// can't assist player out of sanctuary from sanctuary if has pvp enabled
if (target.HasPvpFlag(UnitPVPStateFlags.PvP))
if (HasPvpFlag(UnitPVPStateFlags.Sanctuary) && !target.HasPvpFlag(UnitPVPStateFlags.Sanctuary))
if (IsInSanctuary() && !target.IsInSanctuary())
return false;
}
}
+1
View File
@@ -2276,6 +2276,7 @@ namespace Game.Entities
public void AddPvpFlag(UnitPVPStateFlags flags) { SetUpdateFieldFlagValue(m_values.ModifyValue(m_unitData).ModifyValue(m_unitData.PvpFlags), (byte)flags); }
public void RemovePvpFlag(UnitPVPStateFlags flags) { RemoveUpdateFieldFlagValue(m_values.ModifyValue(m_unitData).ModifyValue(m_unitData.PvpFlags), (byte)flags); }
public void SetPvpFlags(UnitPVPStateFlags flags) { SetUpdateFieldValue(m_values.ModifyValue(m_unitData).ModifyValue(m_unitData.PvpFlags), (byte)flags); }
public bool IsInSanctuary() { return HasPvpFlag(UnitPVPStateFlags.Sanctuary); }
public bool IsPvP() { return HasPvpFlag(UnitPVPStateFlags.PvP); }
public bool IsFFAPvP() { return HasPvpFlag(UnitPVPStateFlags.FFAPvp); }