Core/Spells: Added SPELL_FAILED_NOTHING_TO_STEAL error
Port TrinityCore Commit: https://github.com/TrinityCore/TrinityCore/commit/b711f0bcaef7e966140fce4929ff5196b6b2bbf6
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@@ -2276,6 +2276,7 @@ namespace Game.Entities
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public void AddPvpFlag(UnitPVPStateFlags flags) { SetUpdateFieldFlagValue(m_values.ModifyValue(m_unitData).ModifyValue(m_unitData.PvpFlags), (byte)flags); }
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public void RemovePvpFlag(UnitPVPStateFlags flags) { RemoveUpdateFieldFlagValue(m_values.ModifyValue(m_unitData).ModifyValue(m_unitData.PvpFlags), (byte)flags); }
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public void SetPvpFlags(UnitPVPStateFlags flags) { SetUpdateFieldValue(m_values.ModifyValue(m_unitData).ModifyValue(m_unitData.PvpFlags), (byte)flags); }
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public bool IsInSanctuary() { return HasPvpFlag(UnitPVPStateFlags.Sanctuary); }
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public bool IsPvP() { return HasPvpFlag(UnitPVPStateFlags.PvP); }
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public bool IsFFAPvP() { return HasPvpFlag(UnitPVPStateFlags.FFAPvp); }
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