diff --git a/Source/Game/DungeonFinding/LFGManager.cs b/Source/Game/DungeonFinding/LFGManager.cs index fe4deabaf..a6a60103e 100644 --- a/Source/Game/DungeonFinding/LFGManager.cs +++ b/Source/Game/DungeonFinding/LFGManager.cs @@ -1274,7 +1274,7 @@ namespace Game.DungeonFinding if (!fromOpcode) { // Select a player inside to be teleported to - for (GroupReference refe = group.GetFirstMember(); refe != null && mapid == 0; refe = refe.Next()) + for (GroupReference refe = group.GetFirstMember(); refe != null; refe = refe.Next()) { Player plrg = refe.GetSource(); if (plrg && plrg != player && plrg.GetMapId() == dungeon.map)