From efb40cecf9e58e7562b4fc64d3cb9472bce05f06 Mon Sep 17 00:00:00 2001 From: hondacrx Date: Mon, 15 Nov 2021 20:49:38 -0500 Subject: [PATCH] Core/Movement: Fixed MotionMaster::MoveChase default parameters Port From (https://github.com/TrinityCore/TrinityCore/commit/f5c6ad9621fdad85d8de44eb3ec8ee07f957bc13) --- Source/Game/Movement/MotionMaster.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Game/Movement/MotionMaster.cs b/Source/Game/Movement/MotionMaster.cs index db68cf5db..e6322bf81 100644 --- a/Source/Game/Movement/MotionMaster.cs +++ b/Source/Game/Movement/MotionMaster.cs @@ -532,7 +532,7 @@ namespace Game.Movement } public void MoveChase(Unit target, float dist, float angle = 0.0f) { MoveChase(target, new ChaseRange(dist), new ChaseAngle(angle)); } - + public void MoveChase(Unit target, float dist) { MoveChase(target, new ChaseRange(dist)); } public void MoveChase(Unit target, ChaseRange? dist = null, ChaseAngle? angle = null) { // Ignore movement request if target not exist