Core/DataStores: Updated db2 structures to 9.0.2
Port From (https://github.com/TrinityCore/TrinityCore/commit/b82a3a557a7bf13d48342ea189325550059b622d)
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@@ -21,12 +21,15 @@ namespace Framework.Constants
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{
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public struct PlayerConst
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{
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public const Expansion CurrentExpansion = Expansion.ShadowLands;
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public const int MaxTalentTiers = 7;
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public const int MaxTalentColumns = 3;
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public const int MaxTalentRank = 5;
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public const int MaxPvpTalentSlots = 4;
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public const int MinSpecializationLevel = 10;
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public const int MaxSpecializations = 4;
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public const int MaxSpecializations = 5;
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public const int InitialSpecializationIndex = 4;
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public const int MaxMasterySpells = 2;
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public const int ReqPrimaryTreeTalents = 31;
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@@ -42,7 +45,7 @@ namespace Framework.Constants
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public const uint infinityCooldownDelayCheck = Time.Month / 2;
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public const int MaxPlayerSummonDelay = 2 * Time.Minute;
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public const int TaxiMaskSize = 319;
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public const int TaxiMaskSize = 336;
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// corpse reclaim times
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public const int DeathExpireStep = (5 * Time.Minute);
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