Core/DataStores: Updated db2 structures to 9.0.2
Port From (https://github.com/TrinityCore/TrinityCore/commit/b82a3a557a7bf13d48342ea189325550059b622d)
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@@ -174,7 +174,7 @@ namespace Game.Entities
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foreach (ushort actorIndex in actorIndices)
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{
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ConversationActor actor = actorIndex < m_conversationData.Actors.Size() ? m_conversationData.Actors[actorIndex] : null;
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if (actor == null || (actor.CreatureID == 0 && actor.ActorGUID.IsEmpty()))
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if (actor == null || (actor.CreatureID == 0 && actor.ActorGUID.IsEmpty() && actor.NoActorObject == 0))
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{
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Log.outError(LogFilter.Conversation, $"Failed to create conversation (Id: {conversationEntry}) due to missing actor (Idx: {actorIndex}).");
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return false;
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