Core/DataStores: Updated db2 structures to 9.0.2

Port From (https://github.com/TrinityCore/TrinityCore/commit/b82a3a557a7bf13d48342ea189325550059b622d)
This commit is contained in:
hondacrx
2020-12-12 23:20:41 -05:00
parent 18d2b7bb80
commit f0037ab99f
86 changed files with 12653 additions and 2811 deletions
+78 -245
View File
@@ -59,6 +59,7 @@ namespace Game.Entities
m_zoneUpdateId = 0xffffffff;
m_nextSave = WorldConfig.GetUIntValue(WorldCfg.IntervalSave);
m_customizationsChanged = false;
SetGroupInvite(null);
@@ -184,7 +185,7 @@ namespace Game.Entities
return false;
}
if (!ValidateAppearance(createInfo.RaceId, createInfo.ClassId, createInfo.Sex, createInfo.HairStyle, createInfo.HairColor, createInfo.Face, createInfo.FacialHairStyle, createInfo.Skin, createInfo.CustomDisplay, true))
if (!GetSession().ValidateAppearance(createInfo.RaceId, createInfo.ClassId, createInfo.Sex, createInfo.Customizations))
{
Log.outError(LogFilter.Player, "Player.Create: Possible hacking-attempt: Account {0} tried creating a character named '{1}' with invalid appearance attributes - refusing to do so",
GetSession().GetAccountId(), GetName());
@@ -223,14 +224,7 @@ namespace Game.Entities
SetWatchedFactionIndex(0xFFFFFFFF);
SetSkinId(createInfo.Skin);
SetFaceId(createInfo.Face);
SetHairStyleId(createInfo.HairStyle);
SetHairColorId(createInfo.HairColor);
SetFacialHairStyleId(createInfo.FacialHairStyle);
for (byte i = 0; i < PlayerConst.CustomDisplaySize; ++i)
SetCustomDisplayOption(i, createInfo.CustomDisplay[i]);
SetCustomizations(createInfo.Customizations);
SetRestState(RestTypes.XP, ((GetSession().IsARecruiter() || GetSession().GetRecruiterId() != 0) ? PlayerRestState.RAFLinked : PlayerRestState.NotRAFLinked));
SetRestState(RestTypes.Honor, PlayerRestState.NotRAFLinked);
SetNativeSex(createInfo.Sex);
@@ -308,46 +302,8 @@ namespace Game.Entities
}
// original items
CharStartOutfitRecord oEntry = Global.DB2Mgr.GetCharStartOutfitEntry((byte)createInfo.RaceId, (byte)createInfo.ClassId, (byte)createInfo.Sex);
if (oEntry != null)
{
for (int j = 0; j < ItemConst.MaxOutfitItems - 1; ++j)
{
if (oEntry.ItemID[j] <= 0)
continue;
uint itemId = (uint)oEntry.ItemID[j];
ItemTemplate iProto = Global.ObjectMgr.GetItemTemplate(itemId);
if (iProto == null)
continue;
// BuyCount by default
uint count = iProto.GetBuyCount();
// special amount for food/drink
if (iProto.GetClass() == ItemClass.Consumable && iProto.GetSubClass() == (uint)ItemSubClassConsumable.FoodDrink)
{
if (!iProto.Effects.Empty())
{
switch (iProto.Effects[0].SpellCategoryID)
{
case 11: // food
count = (uint)(GetClass() == Class.Deathknight ? 10 : 4);
break;
case 59: // drink
count = 2;
break;
}
}
if (iProto.GetMaxStackSize() < count)
count = iProto.GetMaxStackSize();
}
StoreNewItemInBestSlots(itemId, count);
}
}
foreach (var item in info.item)
StoreNewItemInBestSlots(item.item_id, item.item_amount);
foreach (PlayerCreateInfoItem initialItem in info.item)
StoreNewItemInBestSlots(initialItem.item_id, initialItem.item_amount);
// bags and main-hand weapon must equipped at this moment
// now second pass for not equipped (offhand weapon/shield if it attempt equipped before main-hand weapon)
@@ -1193,7 +1149,7 @@ namespace Game.Entities
FactionRecord factionEntry = CliDB.FactionStorage.LookupByKey(currency.FactionID);
if (factionEntry != null)
{
if (currency.Flags.HasAnyFlag((uint)CurrencyFlags.HighPrecision))
if (currency.Flags[0].HasAnyFlag((int)CurrencyFlags.HighPrecision))
count /= 100;
GetReputationMgr().ModifyReputation(factionEntry, count, false, true);
return;
@@ -1582,8 +1538,12 @@ namespace Game.Entities
{
LFGDungeonsRecord dungeon = Global.DB2Mgr.GetLfgDungeon(map.GetId(), map.GetDifficultyID());
if (dungeon != null)
if (dungeon.TargetLevel == 80)
ChampioningFaction = GetChampioningFaction();
{
var dungeonLevels = Global.DB2Mgr.GetContentTuningData(dungeon.ContentTuningID, m_playerData.CtrOptions.GetValue().ContentTuningConditionMask);
if (dungeonLevels.HasValue)
if (dungeonLevels.Value.TargetLevelMax == Global.ObjectMgr.GetMaxLevelForExpansion(Expansion.WrathOfTheLichKing))
ChampioningFaction = GetChampioningFaction();
}
}
}
@@ -2613,6 +2573,9 @@ namespace Game.Entities
if (channel.Flags.HasAnyFlag(ChannelDBCFlags.GuildReq) && GetGuildId() != 0)
return false;
if (channel.Flags.HasAnyFlag(ChannelDBCFlags.NoClientJoin))
return false;
return true;
}
public void JoinedChannel(Channel c)
@@ -2658,6 +2621,9 @@ namespace Game.Entities
foreach (var channelEntry in CliDB.ChatChannelsStorage.Values)
{
if (!channelEntry.Flags.HasAnyFlag(ChannelDBCFlags.Initial))
continue;
Channel usedChannel = null;
foreach (var channel in m_channels)
{
@@ -3467,51 +3433,27 @@ namespace Game.Entities
SendBattlefieldWorldStates();
}
public uint GetBarberShopCost(BarberShopStyleRecord newHairStyle, uint newHairColor, BarberShopStyleRecord newFacialHair, BarberShopStyleRecord newSkin, BarberShopStyleRecord newFace, Array<BarberShopStyleRecord> newCustomDisplay)
public long GetBarberShopCost(List<ChrCustomizationChoice> newCustomizations)
{
byte hairstyle = m_playerData.HairStyleID;
byte haircolor = m_playerData.HairColorID;
byte facialhair = m_playerData.FacialHairStyleID;
byte skincolor = m_playerData.SkinID;
byte face = m_playerData.FaceID;
Array<byte> customDisplay = new Array<byte>(PlayerConst.CustomDisplaySize);
for (int i = 0; i < PlayerConst.CustomDisplaySize; ++i)
customDisplay[i] = m_playerData.CustomDisplayOption[i];
if ((hairstyle == newHairStyle.Data) &&
(haircolor == newHairColor) &&
(facialhair == newFacialHair.Data) &&
(newSkin == null || (newSkin.Data == skincolor)) &&
(newFace == null || (newFace.Data == face)) &&
(newCustomDisplay[0] == null || (newCustomDisplay[0].Data == customDisplay[0])) &&
(newCustomDisplay[1] == null || (newCustomDisplay[1].Data == customDisplay[1])) &&
(newCustomDisplay[2] == null || (newCustomDisplay[2].Data == customDisplay[2])))
return 0;
GtBarberShopCostBaseRecord bsc = CliDB.BarberShopCostBaseGameTable.GetRow(GetLevel());
if (bsc == null) // shouldn't happen
return 0xFFFFFFFF;
return 0;
uint cost = 0;
if (hairstyle != newHairStyle.Data)
cost += (uint)(bsc.Cost * newHairStyle.CostModifier);
long cost = 0;
foreach (ChrCustomizationChoice newChoice in newCustomizations)
{
int currentCustomizationIndex = m_playerData.Customizations.FindIndexIf(currentCustomization =>
{
return currentCustomization.ChrCustomizationOptionID == newChoice.ChrCustomizationOptionID;
});
if ((haircolor != newHairColor) && (hairstyle == newHairStyle.Data))
cost += (uint)(bsc.Cost * 0.5f); // +1/2 of price
if (facialhair != newFacialHair.Data)
cost += (uint)(bsc.Cost * newFacialHair.CostModifier);
if (newSkin != null && skincolor != newSkin.Data)
cost += (uint)(bsc.Cost * newSkin.CostModifier);
if (newFace != null && face != newFace.Data)
cost += (uint)(bsc.Cost * newFace.CostModifier);
for (int i = 0; i < PlayerConst.CustomDisplaySize; ++i)
if (newCustomDisplay[i] != null && customDisplay[i] != newCustomDisplay[i].Data)
cost += (uint)(bsc.Cost * newCustomDisplay[i].CostModifier);
if (currentCustomizationIndex == -1 || m_playerData.Customizations[currentCustomizationIndex].ChrCustomizationChoiceID != newChoice.ChrCustomizationChoiceID)
{
ChrCustomizationOptionRecord customizationOption = CliDB.ChrCustomizationOptionStorage.LookupByKey(newChoice.ChrCustomizationOptionID);
if (customizationOption != null)
cost += (long)(bsc.Cost * customizationOption.BarberShopCostModifier);
}
}
return cost;
}
@@ -3950,139 +3892,10 @@ namespace Game.Entities
return null;
}
static uint GetSelectionFromContext(uint context, Class playerClass)
{
switch (context)
{
case 1:
if (playerClass == Class.Deathknight)
return 1;
if (playerClass == Class.DemonHunter)
return 3;
return 0;
case 2:
if (playerClass == Class.Deathknight)
return 5;
if (playerClass == Class.DemonHunter)
return 6;
return 4;
case 3:
return 7;
case 4:
if (playerClass == Class.Deathknight)
return 9;
if (playerClass == Class.DemonHunter)
return 10;
return 8;
default:
if (playerClass == Class.Deathknight)
return 1;
if (playerClass == Class.DemonHunter)
return 2;
return 0;
}
}
static bool ComponentFlagsMatch(CharSectionsRecord entry, uint selection)
{
switch (selection)
{
case 0:
if (!entry.Flags.HasAnyFlag((short)1))
return false;
return !entry.Flags.HasAnyFlag((short)0x2C);
case 1:
if (!entry.Flags.HasAnyFlag((short)1))
return false;
if (!entry.Flags.HasAnyFlag((short)0x94))
return false;
return !entry.Flags.HasAnyFlag((short)8);
case 2:
if (!entry.Flags.HasAnyFlag((short)1))
return false;
if (!entry.Flags.HasAnyFlag((short)0x70))
return false;
return !entry.Flags.HasAnyFlag((short)8);
case 3:
if (!entry.Flags.HasAnyFlag((short)1))
return false;
if (!entry.Flags.HasAnyFlag((short)0x20))
return false;
return !entry.Flags.HasAnyFlag((short)8);
case 4:
case 8:
if (!entry.Flags.HasAnyFlag((short)3))
return false;
return !entry.Flags.HasAnyFlag((short)0x2C);
case 5:
case 9:
if (!entry.Flags.HasAnyFlag((short)3))
return false;
if (!entry.Flags.HasAnyFlag((short)0x94))
return false;
return !entry.Flags.HasAnyFlag((short)8);
case 6:
case 10:
if (!entry.Flags.HasAnyFlag((short)3))
return false;
if (!entry.Flags.HasAnyFlag((short)0x70))
return false;
return !entry.Flags.HasAnyFlag((short)8);
case 7:
return true;
default:
break;
}
return false;
}
static bool IsSectionFlagValid(CharSectionsRecord entry, Class class_, bool create)
{
if (create)
return ComponentFlagsMatch(entry, GetSelectionFromContext(0, class_));
return ComponentFlagsMatch(entry, GetSelectionFromContext(2, class_));
}
static bool IsSectionValid(Race race, Class class_, Gender gender, CharBaseSectionVariation variation, byte variationIndex, byte colorIndex, bool create)
{
CharSectionsRecord section = Global.DB2Mgr.GetCharSectionEntry(race, gender, variation, variationIndex, colorIndex);
if (section != null)
return IsSectionFlagValid(section, class_, create);
return false;
}
public static bool IsValidGender(Gender _gender) { return _gender <= Gender.Female; }
public static bool IsValidClass(Class _class) { return Convert.ToBoolean((1 << ((int)_class - 1)) & (int)Class.ClassMaskAllPlayable); }
public static bool IsValidRace(Race _race) { return Convert.ToBoolean((1 << ((int)_race - 1)) & (int)Race.RaceMaskAllPlayable); }
public static bool ValidateAppearance(Race race, Class class_, Gender gender, byte hairID, byte hairColor, byte faceID, byte facialHairId, byte skinColor, Array<byte> customDisplay, bool create = false)
{
if (!IsSectionValid(race, class_, gender, CharBaseSectionVariation.Skin, 0, skinColor, create))
return false;
if (!IsSectionValid(race, class_, gender, CharBaseSectionVariation.Face, faceID, skinColor, create))
return false;
if (!IsSectionValid(race, class_, gender, CharBaseSectionVariation.Hair, hairID, hairColor, create))
return false;
if (!IsSectionValid(race, class_, gender, CharBaseSectionVariation.FacialHair, facialHairId, hairColor, create))
if (Global.DB2Mgr.HasCharSections(race, gender, CharBaseSectionVariation.FacialHair) || !Global.DB2Mgr.HasCharacterFacialHairStyle(race, gender, facialHairId))
return false;
if (!IsSectionValid(race, class_, gender, CharBaseSectionVariation.CustomDisplay1, customDisplay[0], 0, create))
return false;
if (!IsSectionValid(race, class_, gender, CharBaseSectionVariation.CustomDisplay2, customDisplay[1], 0, create))
return false;
if (!IsSectionValid(race, class_, gender, CharBaseSectionVariation.CustomDisplay3, customDisplay[2], 0, create))
return false;
return true;
}
public void OnCombatExit()
{
UpdatePotionCooldown();
@@ -4594,12 +4407,8 @@ namespace Game.Entities
flags |= CorpseFlags.FFAPvP;
corpse.SetRace(GetRace());
corpse.SetSex((Gender)(byte)m_playerData.NativeSex);
corpse.SetSkin(m_playerData.SkinID);
corpse.SetFace(m_playerData.FaceID);
corpse.SetHairStyle(m_playerData.HairStyleID);
corpse.SetHairColor(m_playerData.HairColorID);
corpse.SetFacialHairStyle(m_playerData.FacialHairStyleID);
corpse.SetSex(GetNativeSex());
corpse.SetCustomizations(m_playerData.Customizations);
corpse.SetFlags(flags);
corpse.SetDisplayId(GetNativeDisplayId());
corpse.SetFactionTemplate(CliDB.ChrRacesStorage.LookupByKey(GetRace()).FactionID);
@@ -5475,8 +5284,7 @@ namespace Game.Entities
return;
}
byte gender = m_playerData.NativeSex;
switch ((Gender)gender)
switch (GetNativeSex())
{
case Gender.Female:
SetDisplayId(info.DisplayId_f);
@@ -5487,7 +5295,7 @@ namespace Game.Entities
SetNativeDisplayId(info.DisplayId_m);
break;
default:
Log.outError(LogFilter.Player, "Player {0} ({1}) has invalid gender {2}", GetName(), GetGUID().ToString(), (Gender)gender);
Log.outError(LogFilter.Player, "Player {0} ({1}) has invalid gender {2}", GetName(), GetGUID().ToString(), GetNativeSex());
return;
}
@@ -5883,13 +5691,13 @@ namespace Game.Entities
SetUpdateFieldValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.ModHealingDonePos), 0);
SetUpdateFieldValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.ModHealingPercent), 1.0f);
SetUpdateFieldValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.ModHealingDonePercent), 1.0f);
SetUpdateFieldValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.ModPeriodicHealingDonePercent), 1.0f);
for (byte i = 0; i < 7; ++i)
for (byte i = 0; i < (int)SpellSchools.Max; ++i)
{
SetUpdateFieldValue(ref m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.ModDamageDoneNeg, i), 0);
SetUpdateFieldValue(ref m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.ModDamageDonePos, i), 0);
SetUpdateFieldValue(ref m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.ModDamageDonePercent, i), 1.0f);
SetUpdateFieldValue(ref m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.ModHealingDonePercent, i), 1.0f);
}
SetUpdateFieldValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.ModSpellPowerPercent), 1.0f);
@@ -6324,7 +6132,8 @@ namespace Game.Entities
UpdateCriteria(CriteriaTypes.ExploreArea, GetAreaId());
if (areaEntry.ExplorationLevel > 0)
var areaLevels = Global.DB2Mgr.GetContentTuningData(areaEntry.ContentTuningID, m_playerData.CtrOptions.GetValue().ContentTuningConditionMask);
if (areaLevels.HasValue)
{
if (GetLevel() >= WorldConfig.GetIntValue(WorldCfg.MaxPlayerLevel))
{
@@ -6332,7 +6141,8 @@ namespace Game.Entities
}
else
{
int diff = (int)(GetLevel() - areaEntry.ExplorationLevel);
ushort areaLevel = (ushort)Math.Min(Math.Max((ushort)GetLevel(), areaLevels.Value.MinLevel), areaLevels.Value.MaxLevel);
int diff = (int)(GetLevel()) - areaLevel;
uint XP = 0;
if (diff < -5)
{
@@ -6344,11 +6154,11 @@ namespace Game.Entities
if (exploration_percent < 0)
exploration_percent = 0;
XP = (uint)(Global.ObjectMgr.GetBaseXP((byte)areaEntry.ExplorationLevel) * exploration_percent / 100 * WorldConfig.GetFloatValue(WorldCfg.RateXpExplore));
XP = (uint)(Global.ObjectMgr.GetBaseXP(areaLevel) * exploration_percent / 100 * WorldConfig.GetFloatValue(WorldCfg.RateXpExplore));
}
else
{
XP = (uint)(Global.ObjectMgr.GetBaseXP((byte)areaEntry.ExplorationLevel) * WorldConfig.GetFloatValue(WorldCfg.RateXpExplore));
XP = (uint)(Global.ObjectMgr.GetBaseXP(areaLevel) * WorldConfig.GetFloatValue(WorldCfg.RateXpExplore));
}
GiveXP(XP, null);
@@ -7477,17 +7287,40 @@ namespace Game.Entities
public void RemovePlayerFlagEx(PlayerFlagsEx flags) { RemoveUpdateFieldFlagValue(m_values.ModifyValue(m_playerData).ModifyValue(m_playerData.PlayerFlagsEx), (uint)flags); }
public void SetPlayerFlagsEx(PlayerFlagsEx flags) { SetUpdateFieldValue(m_values.ModifyValue(m_playerData).ModifyValue(m_playerData.PlayerFlagsEx), (uint)flags); }
public void SetSkinId(byte skinId) { SetUpdateFieldValue(m_values.ModifyValue(m_playerData).ModifyValue(m_playerData.SkinID), skinId); }
public void SetFaceId(byte faceId) { SetUpdateFieldValue(m_values.ModifyValue(m_playerData).ModifyValue(m_playerData.FaceID), faceId); }
public void SetHairStyleId(byte hairStyleId) { SetUpdateFieldValue(m_values.ModifyValue(m_playerData).ModifyValue(m_playerData.HairStyleID), hairStyleId); }
public void SetHairColorId(byte hairColorId) { SetUpdateFieldValue(m_values.ModifyValue(m_playerData).ModifyValue(m_playerData.HairColorID), hairColorId); }
public void SetFacialHairStyleId(byte facialHairStyleId) { SetUpdateFieldValue(m_values.ModifyValue(m_playerData).ModifyValue(m_playerData.FacialHairStyleID), facialHairStyleId); }
public uint GetCustomizationChoice(uint chrCustomizationOptionId)
{
int choiceIndex = m_playerData.Customizations.FindIndexIf(choice =>
{
return choice.ChrCustomizationOptionID == chrCustomizationOptionId;
});
if (choiceIndex >= 0)
return m_playerData.Customizations[choiceIndex].ChrCustomizationChoiceID;
return 0;
}
public void SetCustomizations(List<ChrCustomizationChoice> customizations, bool markChanged = true)
{
if (markChanged)
m_customizationsChanged = true;
ClearDynamicUpdateFieldValues(m_values.ModifyValue(m_playerData).ModifyValue(m_playerData.Customizations));
foreach (var customization in customizations)
{
ChrCustomizationChoice newChoice = new ChrCustomizationChoice();
newChoice.ChrCustomizationOptionID = customization.ChrCustomizationOptionID;
newChoice.ChrCustomizationChoiceID = customization.ChrCustomizationChoiceID;
AddDynamicUpdateFieldValue(m_values.ModifyValue(m_playerData).ModifyValue(m_playerData.Customizations), newChoice);
}
}
public Gender GetNativeSex() { return (Gender)(byte)m_playerData.NativeSex; }
public void SetNativeSex(Gender sex) { SetUpdateFieldValue(m_values.ModifyValue(m_playerData).ModifyValue(m_playerData.NativeSex), (byte)sex); }
public void SetPvpTitle(byte pvpTitle) { SetUpdateFieldValue(m_values.ModifyValue(m_playerData).ModifyValue(m_playerData.PvpTitle), pvpTitle); }
public void SetArenaFaction(byte arenaFaction) { SetUpdateFieldValue(m_values.ModifyValue(m_playerData).ModifyValue(m_playerData.ArenaFaction), arenaFaction); }
public void ApplyModFakeInebriation(int mod, bool apply) { ApplyModUpdateFieldValue(m_values.ModifyValue(m_playerData).ModifyValue(m_playerData.FakeInebriation), mod, apply); }
public void SetVirtualPlayerRealm(uint virtualRealmAddress) { SetUpdateFieldValue(m_values.ModifyValue(m_playerData).ModifyValue(m_playerData.VirtualPlayerRealm), virtualRealmAddress); }
public void SetCustomDisplayOption(int slot, byte customDisplayOption) { SetUpdateFieldValue(ref m_values.ModifyValue(m_playerData).ModifyValue(m_playerData.CustomDisplayOption, slot), customDisplayOption); }
public void AddHeirloom(uint itemId, uint flags)
{
@@ -7537,9 +7370,9 @@ namespace Game.Entities
public void ApplyModOverrideAPBySpellPowerPercent(float mod, bool apply) { ApplyModUpdateFieldValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.OverrideAPBySpellPowerPercent), mod, apply); }
public bool HasPlayerLocalFlag(PlayerLocalFlags flags) { return (m_activePlayerData.LocalFlags & (int)flags) != 0; }
public void AddPlayerLocalFlag(PlayerLocalFlags flags) { SetUpdateFieldFlagValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.LocalFlags), (int)flags); }
public void RemovePlayerLocalFlag(PlayerLocalFlags flags) { RemoveUpdateFieldFlagValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.LocalFlags), (int)flags); }
public void SetPlayerLocalFlags(PlayerLocalFlags flags) { SetUpdateFieldValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.LocalFlags), (int)flags); }
public void AddPlayerLocalFlag(PlayerLocalFlags flags) { SetUpdateFieldFlagValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.LocalFlags), (uint)flags); }
public void RemovePlayerLocalFlag(PlayerLocalFlags flags) { RemoveUpdateFieldFlagValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.LocalFlags), (uint)flags); }
public void SetPlayerLocalFlags(PlayerLocalFlags flags) { SetUpdateFieldValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.LocalFlags), (uint)flags); }
public byte GetNumRespecs() { return m_activePlayerData.NumRespecs; }
public void SetNumRespecs(byte numRespecs) { SetUpdateFieldValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.NumRespecs), numRespecs); }