Core/DataStores: Updated db2 structures to 9.0.2
Port From (https://github.com/TrinityCore/TrinityCore/commit/b82a3a557a7bf13d48342ea189325550059b622d)
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@@ -77,7 +77,7 @@ namespace Game.Entities
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// Get spell cast by totem
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SpellInfo totemSpell = Global.SpellMgr.GetSpellInfo(GetSpell(), GetMap().GetDifficultyID());
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if (totemSpell != null)
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if (totemSpell.CalcCastTime(GetLevel()) != 0) // If spell has cast time . its an active totem
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if (totemSpell.CalcCastTime() != 0) // If spell has cast time -> its an active totem
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m_type = TotemType.Active;
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m_duration = duration;
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