Core/DataStores: Updated db2 structures to 9.0.2

Port From (https://github.com/TrinityCore/TrinityCore/commit/b82a3a557a7bf13d48342ea189325550059b622d)
This commit is contained in:
hondacrx
2020-12-12 23:20:41 -05:00
parent 18d2b7bb80
commit f0037ab99f
86 changed files with 12653 additions and 2811 deletions
+2 -1
View File
@@ -144,7 +144,8 @@ namespace Game
{
// Get Random dungeons that can be done at a certain level and expansion
uint level = GetPlayer().GetLevel();
List<uint> randomDungeons = Global.LFGMgr.GetRandomAndSeasonalDungeons(level, (uint)GetExpansion());
uint contentTuningReplacementConditionMask = GetPlayer().m_playerData.CtrOptions.GetValue().ContentTuningConditionMask;
var randomDungeons = Global.LFGMgr.GetRandomAndSeasonalDungeons(level, (uint)GetExpansion(), contentTuningReplacementConditionMask);
LfgPlayerInfo lfgPlayerInfo = new LfgPlayerInfo();