Core/DataStores: Updated db2 structures to 9.0.2

Port From (https://github.com/TrinityCore/TrinityCore/commit/b82a3a557a7bf13d48342ea189325550059b622d)
This commit is contained in:
hondacrx
2020-12-12 23:20:41 -05:00
parent 18d2b7bb80
commit f0037ab99f
86 changed files with 12653 additions and 2811 deletions
@@ -233,12 +233,12 @@ namespace Game.Networking.Packets
GUID = player.GetGUID();
SpecializationID = player.GetPrimarySpecialization();
Name = player.GetName();
GenderID = player.m_playerData.NativeSex;
GenderID = (byte)player.GetNativeSex();
Race = (byte)player.GetRace();
ClassID = (byte)player.GetClass();
foreach (var customization in player.m_playerData.Customizations)
Customizations.Add(new ChrCustomizationChoice(customization.ChrCustomizationOptionID, customization.ChrCustomizationChoiceID));
Customizations.Add(customization);
for (byte i = 0; i < EquipmentSlot.End; ++i)
{
@@ -261,7 +261,10 @@ namespace Game.Networking.Packets
data.WriteString(Name);
foreach (var customization in Customizations)
customization.Write(data);
{
data.WriteUInt32(customization.ChrCustomizationOptionID);
data.WriteUInt32(customization.ChrCustomizationChoiceID);
}
foreach (InspectItemData item in Items)
item.Write(data);