Core/Spells: Implemented SPELL_ATTR9_MOD_INVIS_INCLUDES_PARTY

Port From (https://github.com/TrinityCore/TrinityCore/commit/050bde08af9015e9adeaa3bf2b35f08dc210680e)
This commit is contained in:
Hondacrx
2024-08-25 21:37:14 -04:00
parent 1815f60aba
commit f1d3bc2ac2
2 changed files with 2 additions and 2 deletions
@@ -1967,7 +1967,7 @@ namespace Framework.Constants
public enum SpellAttr9 : uint
{
ForceDestLocation = 0x01, // Force Dest Location DESCRIPTION Ignores collision with terrain (unsure if it also ignores terrain height and can go under map)
Unk1 = 0x02, // 1
ModInvisIncludesParty = 0x02, // Mod Invis Includes Party 1@Attr9 DESCRIPTION Causes invisibility auras to ignore "can always see party member invis" rule
RestrictedFlightArea = 0x04, // 2
Unk3 = 0x08, // 3
SpecialDelayCalculation = 0x10, // 4