Core/Transports: Fixed clientside position of stoppable transports
Port From (https://github.com/TrinityCore/TrinityCore/commit/96026bfc58faa65aeef5cb1430aa2e442a43b115)
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@@ -649,9 +649,11 @@ namespace Game.Entities
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data.FlushBits();
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if (transport != null)
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{
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data.WriteUInt32(transport.GetTransportPeriod());
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data.WriteUInt32(transport.GetTimer());
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data.WriteBit(transport.IsStopRequested());
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uint period = transport.GetTransportPeriod();
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data.WriteUInt32((uint)((((long)transport.GetTimer() - (long)GameTime.GetGameTimeMS()) % period) + period) % period); // TimeOffset
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data.WriteUInt32(transport.GetNextStopTimestamp().GetValueOrDefault(0));
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data.WriteBit(transport.GetNextStopTimestamp().HasValue);
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data.WriteBit(transport.IsStopped());
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data.WriteBit(false);
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data.FlushBits();
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