Core/Transports: Fixed clientside position of stoppable transports
Port From (https://github.com/TrinityCore/TrinityCore/commit/96026bfc58faa65aeef5cb1430aa2e442a43b115)
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@@ -766,7 +766,7 @@ namespace Game.Entities
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public uint GetTransportPeriod() { return m_gameObjectData.Level; }
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public void SetPeriod(uint period) { SetLevel(period); }
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public uint GetTimer() { return _pathProgress; }
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public bool IsStopRequested() { return _requestStopTimestamp.HasValue; }
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public uint? GetNextStopTimestamp() { return _requestStopTimestamp; }
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public bool IsStopped()
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{
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return HasDynamicFlag(GameObjectDynamicLowFlags.Stopped);
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