diff --git a/Source/Framework/Database/Databases/WorldDatabase.cs b/Source/Framework/Database/Databases/WorldDatabase.cs index 2ed62c738..da99f4310 100644 --- a/Source/Framework/Database/Databases/WorldDatabase.cs +++ b/Source/Framework/Database/Databases/WorldDatabase.cs @@ -26,7 +26,7 @@ namespace Framework.Database PrepareStatement(WorldStatements.DEL_LINKED_RESPAWN_MASTER, "DELETE FROM linked_respawn WHERE linkedGuid = ? AND linkType = ?"); PrepareStatement(WorldStatements.REP_LINKED_RESPAWN, "REPLACE INTO linked_respawn (guid, linkedGuid, linkType) VALUES (?, ?, ?)"); PrepareStatement(WorldStatements.SEL_CREATURE_TEXT, "SELECT CreatureID, GroupID, ID, Text, Type, Language, Probability, Emote, Duration, Sound, SoundPlayType, BroadcastTextId, TextRange FROM creature_text"); - PrepareStatement(WorldStatements.SEL_SMART_SCRIPTS, "SELECT entryorguid, source_type, id, link, event_type, event_phase_mask, event_chance, event_flags, event_param1, event_param2, event_param3, event_param4, event_param5, event_param_string, action_type, action_param1, action_param2, action_param3, action_param4, action_param5, action_param6, target_type, target_param1, target_param2, target_param3, target_x, target_y, target_z, target_o FROM smart_scripts ORDER BY entryorguid, source_type, id, link"); + PrepareStatement(WorldStatements.SEL_SMART_SCRIPTS, "SELECT entryorguid, source_type, id, link, event_type, event_phase_mask, event_chance, event_flags, event_param1, event_param2, event_param3, event_param4, event_param5, event_param_string, action_type, action_param1, action_param2, action_param3, action_param4, action_param5, action_param6, target_type, target_param1, target_param2, target_param3, target_param4, target_x, target_y, target_z, target_o FROM smart_scripts ORDER BY entryorguid, source_type, id, link"); PrepareStatement(WorldStatements.SEL_SMARTAI_WP, "SELECT entry, pointid, position_x, position_y, position_z FROM waypoints ORDER BY entry, pointid"); PrepareStatement(WorldStatements.DEL_GAMEOBJECT, "DELETE FROM gameobject WHERE guid = ?"); PrepareStatement(WorldStatements.DEL_EVENT_GAMEOBJECT, "DELETE FROM game_event_gameobject WHERE guid = ?"); diff --git a/Source/Game/AI/SmartScripts/SmartAIManager.cs b/Source/Game/AI/SmartScripts/SmartAIManager.cs index 0a99fe7a1..96449ef07 100644 --- a/Source/Game/AI/SmartScripts/SmartAIManager.cs +++ b/Source/Game/AI/SmartScripts/SmartAIManager.cs @@ -221,10 +221,11 @@ namespace Game.AI temp.Target.raw.param1 = result.Read(22); temp.Target.raw.param2 = result.Read(23); temp.Target.raw.param3 = result.Read(24); - temp.Target.x = result.Read(25); - temp.Target.y = result.Read(26); - temp.Target.z = result.Read(27); - temp.Target.o = result.Read(28); + temp.Target.raw.param4 = result.Read(25); + temp.Target.x = result.Read(26); + temp.Target.y = result.Read(27); + temp.Target.z = result.Read(28); + temp.Target.o = result.Read(29); //check target if (!IsTargetValid(temp)) @@ -3233,6 +3234,7 @@ namespace Game.AI public uint param1; public uint param2; public uint param3; + public uint param4; } #endregion } diff --git a/Source/Game/AI/SmartScripts/SmartScript.cs b/Source/Game/AI/SmartScripts/SmartScript.cs index 483618477..24f79f087 100644 --- a/Source/Game/AI/SmartScripts/SmartScript.cs +++ b/Source/Game/AI/SmartScripts/SmartScript.cs @@ -1659,7 +1659,7 @@ namespace Game.AI if (targets.Empty()) break; - List casters = GetTargets(CreateSmartEvent(SmartEvents.UpdateIc, 0, 0, 0, 0, 0, 0, SmartActions.None, 0, 0, 0, 0, 0, 0, (SmartTargets)e.Action.crossCast.targetType, e.Action.crossCast.targetParam1, e.Action.crossCast.targetParam2, e.Action.crossCast.targetParam3, 0), unit); + List casters = GetTargets(CreateSmartEvent(SmartEvents.UpdateIc, 0, 0, 0, 0, 0, 0, SmartActions.None, 0, 0, 0, 0, 0, 0, (SmartTargets)e.Action.crossCast.targetType, e.Action.crossCast.targetParam1, e.Action.crossCast.targetParam2, e.Action.crossCast.targetParam3, 0, 0), unit); foreach (var caster in casters) { if (!IsUnit(caster)) @@ -2481,18 +2481,18 @@ namespace Game.AI { case SmartAITemplate.Caster: { - AddEvent(SmartEvents.UpdateIc, 0, 0, 0, e.Action.installTtemplate.param2, e.Action.installTtemplate.param3, 0, SmartActions.Cast, e.Action.installTtemplate.param1, e.Target.raw.param1, 0, 0, 0, 0, SmartTargets.Victim, 0, 0, 0, 1); - AddEvent(SmartEvents.Range, 0, e.Action.installTtemplate.param4, 300, 0, 0, 0, SmartActions.AllowCombatMovement, 1, 0, 0, 0, 0, 0, SmartTargets.None, 0, 0, 0, 1); - AddEvent(SmartEvents.Range, 0, 0, e.Action.installTtemplate.param4 > 10 ? e.Action.installTtemplate.param4 - 10 : 0, 0, 0, 0, SmartActions.AllowCombatMovement, 0, 0, 0, 0, 0, 0, SmartTargets.None, 0, 0, 0, 1); - AddEvent(SmartEvents.ManaPct, 0, e.Action.installTtemplate.param5 - 15 > 100 ? 100 : e.Action.installTtemplate.param5 + 15, 100, 1000, 1000, 0, SmartActions.SetEventPhase, 1, 0, 0, 0, 0, 0, SmartTargets.None, 0, 0, 0, 0); - AddEvent(SmartEvents.ManaPct, 0, 0, e.Action.installTtemplate.param5, 1000, 1000, 0, SmartActions.SetEventPhase, 0, 0, 0, 0, 0, 0, SmartTargets.None, 0, 0, 0, 0); - AddEvent(SmartEvents.ManaPct, 0, 0, e.Action.installTtemplate.param5, 1000, 1000, 0, SmartActions.AllowCombatMovement, 1, 0, 0, 0, 0, 0, SmartTargets.None, 0, 0, 0, 0); + AddEvent(SmartEvents.UpdateIc, 0, 0, 0, e.Action.installTtemplate.param2, e.Action.installTtemplate.param3, 0, SmartActions.Cast, e.Action.installTtemplate.param1, e.Target.raw.param1, 0, 0, 0, 0, SmartTargets.Victim, 0, 0, 0, 0, 1); + AddEvent(SmartEvents.Range, 0, e.Action.installTtemplate.param4, 300, 0, 0, 0, SmartActions.AllowCombatMovement, 1, 0, 0, 0, 0, 0, SmartTargets.None, 0, 0, 0, 0, 1); + AddEvent(SmartEvents.Range, 0, 0, e.Action.installTtemplate.param4 > 10 ? e.Action.installTtemplate.param4 - 10 : 0, 0, 0, 0, SmartActions.AllowCombatMovement, 0, 0, 0, 0, 0, 0, SmartTargets.None, 0, 0, 0, 0, 1); + AddEvent(SmartEvents.ManaPct, 0, e.Action.installTtemplate.param5 - 15 > 100 ? 100 : e.Action.installTtemplate.param5 + 15, 100, 1000, 1000, 0, SmartActions.SetEventPhase, 1, 0, 0, 0, 0, 0, SmartTargets.None, 0, 0, 0, 0, 0); + AddEvent(SmartEvents.ManaPct, 0, 0, e.Action.installTtemplate.param5, 1000, 1000, 0, SmartActions.SetEventPhase, 0, 0, 0, 0, 0, 0, SmartTargets.None, 0, 0, 0, 0, 0); + AddEvent(SmartEvents.ManaPct, 0, 0, e.Action.installTtemplate.param5, 1000, 1000, 0, SmartActions.AllowCombatMovement, 1, 0, 0, 0, 0, 0, SmartTargets.None, 0, 0, 0, 0, 0); break; } case SmartAITemplate.Turret: { - AddEvent(SmartEvents.UpdateIc, 0, 0, 0, e.Action.installTtemplate.param2, e.Action.installTtemplate.param3, 0, SmartActions.Cast, e.Action.installTtemplate.param1, e.Target.raw.param1, 0, 0, 0, 0, SmartTargets.Victim, 0, 0, 0, 0); - AddEvent(SmartEvents.JustCreated, 0, 0, 0, 0, 0, 0, SmartActions.AllowCombatMovement, 0, 0, 0, 0, 0, 0, SmartTargets.None, 0, 0, 0, 0); + AddEvent(SmartEvents.UpdateIc, 0, 0, 0, e.Action.installTtemplate.param2, e.Action.installTtemplate.param3, 0, SmartActions.Cast, e.Action.installTtemplate.param1, e.Target.raw.param1, 0, 0, 0, 0, SmartTargets.Victim, 0, 0, 0, 0, 0); + AddEvent(SmartEvents.JustCreated, 0, 0, 0, 0, 0, 0, SmartActions.AllowCombatMovement, 0, 0, 0, 0, 0, 0, SmartTargets.None, 0, 0, 0, 0, 0); break; } case SmartAITemplate.CagedNPCPart: @@ -2500,22 +2500,22 @@ namespace Game.AI if (_me == null) return; //store cage as id1 - AddEvent(SmartEvents.DataSet, 0, 0, 0, 0, 0, 0, SmartActions.StoreTargetList, 1, 0, 0, 0, 0, 0, SmartTargets.ClosestGameobject, e.Action.installTtemplate.param1, 10, 0, 0); + AddEvent(SmartEvents.DataSet, 0, 0, 0, 0, 0, 0, SmartActions.StoreTargetList, 1, 0, 0, 0, 0, 0, SmartTargets.ClosestGameobject, e.Action.installTtemplate.param1, 10, 0, 0, 0); //reset(close) cage on hostage(me) respawn - AddEvent(SmartEvents.Update, SmartEventFlags.NotRepeatable, 0, 0, 0, 0, 0, SmartActions.ResetGobject, 0, 0, 0, 0, 0, 0, SmartTargets.GameobjectDistance, e.Action.installTtemplate.param1, 5, 0, 0); + AddEvent(SmartEvents.Update, SmartEventFlags.NotRepeatable, 0, 0, 0, 0, 0, SmartActions.ResetGobject, 0, 0, 0, 0, 0, 0, SmartTargets.GameobjectDistance, e.Action.installTtemplate.param1, 5, 0, 0, 0); - AddEvent(SmartEvents.DataSet, 0, 0, 0, 0, 0, 0, SmartActions.SetRun, e.Action.installTtemplate.param3, 0, 0, 0, 0, 0, SmartTargets.None, 0, 0, 0, 0); - AddEvent(SmartEvents.DataSet, 0, 0, 0, 0, 0, 0, SmartActions.SetEventPhase, 1, 0, 0, 0, 0, 0, SmartTargets.None, 0, 0, 0, 0); + AddEvent(SmartEvents.DataSet, 0, 0, 0, 0, 0, 0, SmartActions.SetRun, e.Action.installTtemplate.param3, 0, 0, 0, 0, 0, SmartTargets.None, 0, 0, 0, 0, 0); + AddEvent(SmartEvents.DataSet, 0, 0, 0, 0, 0, 0, SmartActions.SetEventPhase, 1, 0, 0, 0, 0, 0, SmartTargets.None, 0, 0, 0, 0, 0); - AddEvent(SmartEvents.Update, SmartEventFlags.NotRepeatable, 1000, 1000, 0, 0, 0, SmartActions.MoveOffset, 0, 0, 0, 0, 0, 0, SmartTargets.Self, 0, e.Action.installTtemplate.param4, 0, 1); + AddEvent(SmartEvents.Update, SmartEventFlags.NotRepeatable, 1000, 1000, 0, 0, 0, SmartActions.MoveOffset, 0, 0, 0, 0, 0, 0, SmartTargets.Self, 0, e.Action.installTtemplate.param4, 0, 0, 1); //phase 1: give quest credit on movepoint reached - AddEvent(SmartEvents.Movementinform, 0, (uint)MovementGeneratorType.Point, EventId.SmartRandomPoint, 0, 0, 0, SmartActions.SetData, 0, 0, 0, 0, 0, 0, SmartTargets.Stored, 1, 0, 0, 1); + AddEvent(SmartEvents.Movementinform, 0, (uint)MovementGeneratorType.Point, EventId.SmartRandomPoint, 0, 0, 0, SmartActions.SetData, 0, 0, 0, 0, 0, 0, SmartTargets.Stored, 1, 0, 0, 0, 1); //phase 1: despawn after time on movepoint reached - AddEvent(SmartEvents.Movementinform, 0, (uint)MovementGeneratorType.Point, EventId.SmartRandomPoint, 0, 0, 0, SmartActions.ForceDespawn, e.Action.installTtemplate.param2, 0, 0, 0, 0, 0, SmartTargets.None, 0, 0, 0, 1); + AddEvent(SmartEvents.Movementinform, 0, (uint)MovementGeneratorType.Point, EventId.SmartRandomPoint, 0, 0, 0, SmartActions.ForceDespawn, e.Action.installTtemplate.param2, 0, 0, 0, 0, 0, SmartTargets.None, 0, 0, 0, 0, 1); if (Global.CreatureTextMgr.TextExist(_me.GetEntry(), (byte)e.Action.installTtemplate.param5)) - AddEvent(SmartEvents.Movementinform, 0, (uint)MovementGeneratorType.Point, EventId.SmartRandomPoint, 0, 0, 0, SmartActions.Talk, e.Action.installTtemplate.param5, 0, 0, 0, 0, 0, SmartTargets.None, 0, 0, 0, 1); + AddEvent(SmartEvents.Movementinform, 0, (uint)MovementGeneratorType.Point, EventId.SmartRandomPoint, 0, 0, 0, SmartActions.Talk, e.Action.installTtemplate.param5, 0, 0, 0, 0, 0, SmartTargets.None, 0, 0, 0, 0, 1); break; } case SmartAITemplate.CagedGOPart: @@ -2523,16 +2523,16 @@ namespace Game.AI if (_go == null) return; //store hostage as id1 - AddEvent(SmartEvents.GoLootStateChanged, 0, 2, 0, 0, 0, 0, SmartActions.StoreTargetList, 1, 0, 0, 0, 0, 0, SmartTargets.ClosestCreature, e.Action.installTtemplate.param1, 10, 0, 0); + AddEvent(SmartEvents.GoLootStateChanged, 0, 2, 0, 0, 0, 0, SmartActions.StoreTargetList, 1, 0, 0, 0, 0, 0, SmartTargets.ClosestCreature, e.Action.installTtemplate.param1, 10, 0, 0, 0); //store invoker as id2 - AddEvent(SmartEvents.GoLootStateChanged, 0, 2, 0, 0, 0, 0, SmartActions.StoreTargetList, 2, 0, 0, 0, 0, 0, SmartTargets.None, 0, 0, 0, 0); + AddEvent(SmartEvents.GoLootStateChanged, 0, 2, 0, 0, 0, 0, SmartActions.StoreTargetList, 2, 0, 0, 0, 0, 0, SmartTargets.None, 0, 0, 0, 0, 0); //signal hostage - AddEvent(SmartEvents.GoLootStateChanged, 0, 2, 0, 0, 0, 0, SmartActions.SetData, 0, 0, 0, 0, 0, 0, SmartTargets.Stored, 1, 0, 0, 0); + AddEvent(SmartEvents.GoLootStateChanged, 0, 2, 0, 0, 0, 0, SmartActions.SetData, 0, 0, 0, 0, 0, 0, SmartTargets.Stored, 1, 0, 0, 0, 0); //when hostage raeched end point, give credit to invoker if (e.Action.installTtemplate.param2 != 0) - AddEvent(SmartEvents.DataSet, 0, 0, 0, 0, 0, 0, SmartActions.CallKilledmonster, e.Action.installTtemplate.param1, 0, 0, 0, 0, 0, SmartTargets.Stored, 2, 0, 0, 0); + AddEvent(SmartEvents.DataSet, 0, 0, 0, 0, 0, 0, SmartActions.CallKilledmonster, e.Action.installTtemplate.param1, 0, 0, 0, 0, 0, SmartTargets.Stored, 2, 0, 0, 0, 0); else - AddEvent(SmartEvents.GoLootStateChanged, 0, 2, 0, 0, 0, 0, SmartActions.CallKilledmonster, e.Action.installTtemplate.param1, 0, 0, 0, 0, 0, SmartTargets.Stored, 2, 0, 0, 0); + AddEvent(SmartEvents.GoLootStateChanged, 0, 2, 0, 0, 0, 0, SmartActions.CallKilledmonster, e.Action.installTtemplate.param1, 0, 0, 0, 0, 0, SmartTargets.Stored, 2, 0, 0, 0, 0); break; } default: @@ -2542,14 +2542,14 @@ namespace Game.AI void AddEvent(SmartEvents e, SmartEventFlags event_flags, uint event_param1, uint event_param2, uint event_param3, uint event_param4, uint event_param5, SmartActions action, uint action_param1, uint action_param2, uint action_param3, uint action_param4, uint action_param5, uint action_param6, - SmartTargets t, uint target_param1, uint target_param2, uint target_param3, uint phaseMask) + SmartTargets t, uint target_param1, uint target_param2, uint target_param3, uint target_param4, uint phaseMask) { - _installEvents.Add(CreateSmartEvent(e, event_flags, event_param1, event_param2, event_param3, event_param4, event_param5, action, action_param1, action_param2, action_param3, action_param4, action_param5, action_param6, t, target_param1, target_param2, target_param3, phaseMask)); + _installEvents.Add(CreateSmartEvent(e, event_flags, event_param1, event_param2, event_param3, event_param4, event_param5, action, action_param1, action_param2, action_param3, action_param4, action_param5, action_param6, t, target_param1, target_param2, target_param3, target_param4, phaseMask)); } SmartScriptHolder CreateSmartEvent(SmartEvents e, SmartEventFlags event_flags, uint event_param1, uint event_param2, uint event_param3, uint event_param4, uint event_param5, SmartActions action, uint action_param1, uint action_param2, uint action_param3, uint action_param4, uint action_param5, uint action_param6, - SmartTargets t, uint target_param1, uint target_param2, uint target_param3, uint phaseMask) + SmartTargets t, uint target_param1, uint target_param2, uint target_param3, uint target_param4, uint phaseMask) { SmartScriptHolder script = new(); script.Event.type = e; @@ -2574,6 +2574,7 @@ namespace Game.AI script.Target.raw.param1 = target_param1; script.Target.raw.param2 = target_param2; script.Target.raw.param3 = target_param3; + script.Target.raw.param4 = target_param4; script.SourceType = SmartScriptType.Creature; InitTimer(script); diff --git a/sql/old/9.x/world/21081_2021_10_15/2018_09_21_02_world.sql.sql b/sql/old/9.x/world/21081_2021_10_15/2018_09_21_02_world.sql.sql new file mode 100644 index 000000000..a8f590c82 --- /dev/null +++ b/sql/old/9.x/world/21081_2021_10_15/2018_09_21_02_world.sql.sql @@ -0,0 +1 @@ +ALTER TABLE `smart_scripts` ADD COLUMN `target_param4` INT(10) UNSIGNED DEFAULT 0 NOT NULL AFTER `target_param3`;