diff --git a/Source/Game/DataStorage/DB2Manager.cs b/Source/Game/DataStorage/DB2Manager.cs index 36c238230..14edc2d5f 100644 --- a/Source/Game/DataStorage/DB2Manager.cs +++ b/Source/Game/DataStorage/DB2Manager.cs @@ -354,7 +354,6 @@ namespace Game.DataStorage _mapDifficulties[entry.MapID][entry.DifficultyID] = entry; } - _mapDifficulties[0][0] = _mapDifficulties[1][0]; // map 0 is missing from MapDifficulty.dbc so we cheat a bit List mapDifficultyConditions = new(); foreach (var mapDifficultyCondition in MapDifficultyXConditionStorage.Values)