From f2ac17af79b3478c1395519aca46ee9e346b2642 Mon Sep 17 00:00:00 2001 From: hondacrx Date: Mon, 15 Nov 2021 20:44:44 -0500 Subject: [PATCH] Core/DataStores: Removed map 0 MapDifficulty hack - data now exists Port From (https://github.com/TrinityCore/TrinityCore/commit/4a8dbfc33f9ef90c9b67cd1489c200c503a5c752) --- Source/Game/DataStorage/DB2Manager.cs | 1 - 1 file changed, 1 deletion(-) diff --git a/Source/Game/DataStorage/DB2Manager.cs b/Source/Game/DataStorage/DB2Manager.cs index 36c238230..14edc2d5f 100644 --- a/Source/Game/DataStorage/DB2Manager.cs +++ b/Source/Game/DataStorage/DB2Manager.cs @@ -354,7 +354,6 @@ namespace Game.DataStorage _mapDifficulties[entry.MapID][entry.DifficultyID] = entry; } - _mapDifficulties[0][0] = _mapDifficulties[1][0]; // map 0 is missing from MapDifficulty.dbc so we cheat a bit List mapDifficultyConditions = new(); foreach (var mapDifficultyCondition in MapDifficultyXConditionStorage.Values)