Core/DataStores: Updated db2 structures to 9.1.5

Port From (https://github.com/TrinityCore/TrinityCore/commit/d52c00a8fe79186013980af0e2caa3fd13c0c5fa)
This commit is contained in:
hondacrx
2021-11-07 15:53:12 -05:00
parent 4f700e6f8d
commit f2e56ccb41
26 changed files with 123 additions and 47 deletions
+1 -1
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@@ -2074,7 +2074,7 @@ namespace Framework.Constants
Max
}
public enum UiMapType
public enum UiMapType : uint
{
Cosmic = 0,
World = 1,
+2 -2
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@@ -23,7 +23,7 @@ namespace Framework.Constants
public const uint Alliance = 1;
}
public enum GarrisonBuildingFlags : byte
public enum GarrisonBuildingFlags : int
{
NeedsPlan = 0x1
}
@@ -42,7 +42,7 @@ namespace Framework.Constants
Covenant = 123
}
public enum GarrisonAbilityFlags : ushort
public enum GarrisonAbilityFlags : int
{
Trait = 0x01,
CannotRoll = 0x02,
+1 -1
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@@ -501,7 +501,7 @@ namespace Framework.Constants
CookingSupp = 0x10000
}
public enum InventoryType : byte
public enum InventoryType : sbyte
{
NonEquip = 0,
Head = 1,
+1 -1
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@@ -45,7 +45,7 @@ namespace Framework.Constants
public const uint infinityCooldownDelayCheck = Time.Month / 2;
public const int MaxPlayerSummonDelay = 2 * Time.Minute;
public const int TaxiMaskSize = 338;
public const int TaxiMaskSize = 339;
// corpse reclaim times
public const int DeathExpireStep = (5 * Time.Minute);
@@ -2379,6 +2379,8 @@ namespace Framework.Constants
CompleteCampaign = 283, // Flags all quests as completed that are assigned to campaign (MiscValueA)
SendChatMessage = 284, // MiscValue[0] = BroadcastTextID, MiscValue[1] = ChatType
ModifyKeystone2 = 285,
GrantBattlepetExperience = 286,
SetGarrisonFollowerLevel = 287,
TotalSpellEffects
}
@@ -230,7 +230,7 @@ namespace Framework.Database
// ChrCustomizationChoice.db2
PrepareStatement(HotfixStatements.SEL_CHR_CUSTOMIZATION_CHOICE, "SELECT Name, ID, ChrCustomizationOptionID, ChrCustomizationReqID, SortOrder, UiOrderIndex, " +
"Flags, SwatchColor1, SwatchColor2 FROM chr_customization_choice");
"Flags, AddedInPatch, SwatchColor1, SwatchColor2 FROM chr_customization_choice");
PrepareStatement(HotfixStatements.SEL_CHR_CUSTOMIZATION_CHOICE_LOCALE, "SELECT ID, Name_lang FROM chr_customization_choice_locale WHERE locale = ?");
// ChrCustomizationDisplayInfo.db2
@@ -244,7 +244,7 @@ namespace Framework.Database
// ChrCustomizationOption.db2
PrepareStatement(HotfixStatements.SEL_CHR_CUSTOMIZATION_OPTION, "SELECT Name, ID, SecondaryID, Flags, ChrModelID, SortIndex, ChrCustomizationCategoryID, " +
"OptionType, BarberShopCostModifier, ChrCustomizationID, ChrCustomizationReqID, UiOrderIndex FROM chr_customization_option");
"OptionType, BarberShopCostModifier, ChrCustomizationID, ChrCustomizationReqID, UiOrderIndex, AddedInPatch FROM chr_customization_option");
PrepareStatement(HotfixStatements.SEL_CHR_CUSTOMIZATION_OPTION_LOCALE, "SELECT ID, Name_lang FROM chr_customization_option_locale WHERE locale = ?");
// ChrCustomizationReq.db2
@@ -285,7 +285,7 @@ namespace Framework.Database
" WHERE locale = ?");
// CinematicCamera.db2
PrepareStatement(HotfixStatements.SEL_CINEMATIC_CAMERA, "SELECT ID, OriginX, OriginY, OriginZ, SoundID, OriginFacing, FileDataID FROM cinematic_camera");
PrepareStatement(HotfixStatements.SEL_CINEMATIC_CAMERA, "SELECT ID, OriginX, OriginY, OriginZ, SoundID, OriginFacing, FileDataID, Unknown915 FROM cinematic_camera");
// CinematicSequences.db2
PrepareStatement(HotfixStatements.SEL_CINEMATIC_SEQUENCES, "SELECT ID, SoundID, Camera1, Camera2, Camera3, Camera4, Camera5, Camera6, Camera7, Camera8 FROM cinematic_sequences");
@@ -415,7 +415,7 @@ namespace Framework.Database
"Enemies4, Friend1, Friend2, Friend3, Friend4 FROM faction_template");
// FriendshipRepReaction.db2
PrepareStatement(HotfixStatements.SEL_FRIENDSHIP_REP_REACTION, "SELECT ID, Reaction, FriendshipRepID, ReactionThreshold FROM friendship_rep_reaction");
PrepareStatement(HotfixStatements.SEL_FRIENDSHIP_REP_REACTION, "SELECT ID, Reaction, FriendshipRepID, ReactionThreshold, OverrideColor FROM friendship_rep_reaction");
PrepareStatement(HotfixStatements.SEL_FRIENDSHIP_REP_REACTION_LOCALE, "SELECT ID, Reaction_lang FROM friendship_rep_reaction_locale WHERE locale = ?");
// FriendshipReputation.db2
@@ -523,9 +523,9 @@ namespace Framework.Database
PrepareStatement(HotfixStatements.SEL_GUILD_PERK_SPELLS, "SELECT ID, SpellID FROM guild_perk_spells");
// Heirloom.db2
PrepareStatement(HotfixStatements.SEL_HEIRLOOM, "SELECT SourceText, ID, ItemID, LegacyUpgradedItemID, StaticUpgradedItemID, SourceTypeEnum, Flags, " +
"LegacyItemID, UpgradeItemID1, UpgradeItemID2, UpgradeItemID3, UpgradeItemID4, UpgradeItemBonusListID1, UpgradeItemBonusListID2, " +
"UpgradeItemBonusListID3, UpgradeItemBonusListID4 FROM heirloom");
PrepareStatement(HotfixStatements.SEL_HEIRLOOM, "SELECT SourceText, ID, ItemID, LegacyUpgradedItemID, StaticUpgradedItemID, SourceTypeEnum, Flags, " +
"LegacyItemID, UpgradeItemID1, UpgradeItemID2, UpgradeItemID3, UpgradeItemID4, UpgradeItemID5, UpgradeItemID6, UpgradeItemBonusListID1, " +
"UpgradeItemBonusListID2, UpgradeItemBonusListID3, UpgradeItemBonusListID4, UpgradeItemBonusListID5, UpgradeItemBonusListID6 FROM heirloom");
PrepareStatement(HotfixStatements.SEL_HEIRLOOM_LOCALE, "SELECT ID, SourceText_lang FROM heirloom_locale WHERE locale = ?");
// Holidays.db2
@@ -549,7 +549,7 @@ namespace Framework.Database
// Item.db2
PrepareStatement(HotfixStatements.SEL_ITEM, "SELECT ID, ClassID, SubclassID, Material, InventoryType, SheatheType, SoundOverrideSubclassID, IconFileDataID, " +
"ItemGroupSoundsID, ModifiedCraftingReagentItemID FROM item");
"ItemGroupSoundsID, ContentTuningID, ModifiedCraftingReagentItemID FROM item");
// ItemAppearance.db2
PrepareStatement(HotfixStatements.SEL_ITEM_APPEARANCE, "SELECT ID, DisplayType, ItemDisplayInfoID, DefaultIconFileDataID, UiOrder, PlayerConditionID FROM item_appearance");
@@ -726,7 +726,7 @@ namespace Framework.Database
"Key16, Key17, Key18, Key19, Key20, Key21, Key22, Key23, Key24, Key25, Key26, Key27, Key28, Key29, Key30, Key31, Key32 FROM keychain");
// KeystoneAffix.db2
PrepareStatement(HotfixStatements.SEL_KEYSTONE_AFFIX, "SELECT ID, Name, Description, FiledataID FROM keystone_affix");
PrepareStatement(HotfixStatements.SEL_KEYSTONE_AFFIX, "SELECT Name, Description, ID, FiledataID FROM keystone_affix");
PrepareStatement(HotfixStatements.SEL_KEYSTONE_AFFIX_LOCALE, "SELECT ID, Name_lang, Description_lang FROM keystone_affix_locale WHERE locale = ?");
// LanguageWords.db2
@@ -772,7 +772,7 @@ namespace Framework.Database
"PvpLongDescription_lang FROM map_locale WHERE locale = ?");
// MapChallengeMode.db2
PrepareStatement(HotfixStatements.SEL_MAP_CHALLENGE_MODE, "SELECT Name, ID, MapID, Flags, ExpansionLevel, CriteriaCount1, CriteriaCount2, CriteriaCount3 FROM map_challenge_mode");
PrepareStatement(HotfixStatements.SEL_MAP_CHALLENGE_MODE, "SELECT Name, ID, MapID, Flags, ExpansionLevel, RequiredWorldStateID, CriteriaCount1, CriteriaCount2, CriteriaCount3 FROM map_challenge_mode");
PrepareStatement(HotfixStatements.SEL_MAP_CHALLENGE_MODE_LOCALE, "SELECT ID, Name_lang FROM map_challenge_mode_locale WHERe locale = ?");
// MapDifficulty.db2
@@ -900,7 +900,7 @@ namespace Framework.Database
PrepareStatement(HotfixStatements.SEL_QUEST_INFO_LOCALE, "SELECT ID, InfoName_lang FROM quest_info_locale WHERE locale = ?");
// QuestLineXQuest.db2
PrepareStatement(HotfixStatements.SEL_QUEST_LINE_X_QUEST, "SELECT ID, QuestLineID, QuestID, OrderIndex FROM quest_line_x_quest");
PrepareStatement(HotfixStatements.SEL_QUEST_LINE_X_QUEST, "SELECT ID, QuestLineID, QuestID, OrderIndex, Flags FROM quest_line_x_quest");
// QuestMoneyReward.db2
PrepareStatement(HotfixStatements.SEL_QUEST_MONEY_REWARD, "SELECT ID, Difficulty1, Difficulty2, Difficulty3, Difficulty4, Difficulty5, Difficulty6, " +
@@ -945,13 +945,13 @@ namespace Framework.Database
PrepareStatement(HotfixStatements.SEL_SCENARIO_STEP_LOCALE, "SELECT ID, Description_lang, Title_lang FROM scenario_step_locale WHERE locale = ?");
// SceneScript.db2
PrepareStatement(HotfixStatements.SEL_SCENE_SCRIPT, "SELECT ID, FirstSceneScriptID, NextSceneScriptID FROM scene_script");
PrepareStatement(HotfixStatements.SEL_SCENE_SCRIPT, "SELECT ID, FirstSceneScriptID, NextSceneScriptID, Unknown915 FROM scene_script");
// SceneScriptGlobalText.db2
PrepareStatement(HotfixStatements.SEL_SCENE_SCRIPT_GLOBAL_TEXT, "SELECT ID, Name, Script FROM scene_script_global_text");
// SceneScriptPackage.db2
PrepareStatement(HotfixStatements.SEL_SCENE_SCRIPT_PACKAGE, "SELECT ID, Name FROM scene_script_package");
PrepareStatement(HotfixStatements.SEL_SCENE_SCRIPT_PACKAGE, "SELECT ID, Name, Unknown915 FROM scene_script_package");
// SceneScriptText.db2
PrepareStatement(HotfixStatements.SEL_SCENE_SCRIPT_TEXT, "SELECT ID, Name, Script FROM scene_script_text");