diff --git a/Source/Game/Entities/GameObject/GameObject.cs b/Source/Game/Entities/GameObject/GameObject.cs index 9a56e66a2..a7b00ac98 100644 --- a/Source/Game/Entities/GameObject/GameObject.cs +++ b/Source/Game/Entities/GameObject/GameObject.cs @@ -1075,6 +1075,12 @@ namespace Game.Entities } else { + if (!m_respawnCompatibilityMode) + { + Log.outWarn(LogFilter.Sql, $"GameObject {entry} (SpawnID {spawnId}) is not spawned by default, but tries to use a non-hack spawn system. This will not work. Defaulting to compatibility mode."); + m_respawnCompatibilityMode = true; + } + m_spawnedByDefault = false; m_respawnDelayTime = (uint)-data.spawntimesecs; m_respawnTime = 0;