Core/Guild: Handle changing the leader in one db transaction

This commit is contained in:
hondacrx
2018-04-22 16:00:48 -04:00
parent 783ad9b9e1
commit f36bb5767a
3 changed files with 32 additions and 32 deletions
+2 -2
View File
@@ -5246,8 +5246,8 @@ namespace Game.Entities
ApplyModFlag(PlayerFields.Flags, PlayerFlags.GuildLevelEnabled, guildId != 0);
SetUInt16Value(ObjectFields.Type, 1, (ushort)(guildId != 0 ? 1 : 0));
}
public void SetRank(uint rankId) { SetUInt32Value(PlayerFields.GuildRank, rankId); }
byte GetRank() { return (byte)GetUInt32Value(PlayerFields.GuildRank); }
public void SetGuildRank(uint rankId) { SetUInt32Value(PlayerFields.GuildRank, rankId); }
byte GetGuildRank() { return (byte)GetUInt32Value(PlayerFields.GuildRank); }
public void SetGuildLevel(uint level) { SetUInt32Value(PlayerFields.GuildLevel, level); }
uint GetGuildLevel() { return GetUInt32Value(PlayerFields.GuildLevel); }
public void SetGuildIdInvited(ulong GuildId) { m_GuildIdInvited = GuildId; }