Core/PacketIO: Updated to 11.0.0
Port From (https://github.com/TrinityCore/TrinityCore/commit/e59eef5432c7b70679d33f4911c88d0f7d75fd39)
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@@ -152,7 +152,7 @@ namespace Game.Networking.Packets
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{
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_worldPacket.WritePackedGuid(powerDrainTarget.Victim);
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_worldPacket.WriteUInt32(powerDrainTarget.Points);
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_worldPacket.WriteUInt32(powerDrainTarget.PowerType);
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_worldPacket.WriteInt8((sbyte)powerDrainTarget.PowerType);
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_worldPacket.WriteFloat(powerDrainTarget.Amplitude);
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}
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@@ -663,7 +663,7 @@ namespace Game.Networking.Packets
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{
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public ObjectGuid Victim;
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public uint Points;
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public uint PowerType;
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public PowerType PowerType;
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public float Amplitude;
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}
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