Fixed DB2 loading and world login!!!!!
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@@ -275,6 +275,8 @@ namespace Game.DataStorage
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WorldMapOverlayStorage = DBReader.Read<WorldMapOverlayRecord>("WorldMapOverlay.db2", HotfixStatements.SEL_WORLD_MAP_OVERLAY);
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WorldSafeLocsStorage = DBReader.Read<WorldSafeLocsRecord>("WorldSafeLocs.db2", HotfixStatements.SEL_WORLD_SAFE_LOCS, HotfixStatements.SEL_WORLD_SAFE_LOCS_LOCALE);
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Global.DB2Mgr.LoadStores();
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foreach (var entry in TaxiPathStorage.Values)
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{
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if (!TaxiPathSetBySource.ContainsKey(entry.FromTaxiNode))
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@@ -321,8 +323,6 @@ namespace Game.DataStorage
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OldContinentsNodesMask[field] |= submask;
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}
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Global.DB2Mgr.LoadStores();
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// Check loaded DB2 files proper version
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if (!AreaTableStorage.ContainsKey(10048) || // last area added in 8.0.1 (28153)
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!CharTitlesStorage.ContainsKey(633) || // last char title added in 8.0.1 (28153)
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