Fixed DB2 loading and world login!!!!!
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@@ -111,8 +111,6 @@ namespace Game.Network.Packets
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for (var i = 0; i < SharedConst.MaxCreatureKillCredit; ++i)
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_worldPacket.WriteUInt32(Stats.ProxyCreatureID[i]);
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_worldPacket.WriteUInt32(Stats.Display.CreatureDisplay.Count);
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_worldPacket.WriteFloat(Stats.Display.TotalProbability);
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_worldPacket.WriteUInt32(Stats.Display.CreatureDisplay.Count);
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_worldPacket.WriteFloat(Stats.Display.TotalProbability);
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@@ -760,7 +758,7 @@ namespace Game.Network.Packets
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public string UnkString;
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public uint Type;
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public uint DisplayID;
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public int[] Data = new int[33];
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public int[] Data = new int[SharedConst.MaxGOData];
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public float Size;
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public List<uint> QuestItems = new List<uint>();
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public uint RequiredLevel;
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