Core/Misc: Rename SetXXXFlags updatefield functions to ReplaceAllXXXFlags

Port From (https://github.com/TrinityCore/TrinityCore/commit/4eba9786708dd3b22d9053c1a14eac7e6d03242e)
This commit is contained in:
hondacrx
2022-05-30 15:57:56 -04:00
parent 969ba4e348
commit f53c4cb009
23 changed files with 89 additions and 87 deletions
+2 -2
View File
@@ -2733,8 +2733,8 @@ namespace Game.Entities
SetBankBagSlotCount(bankSlots);
SetNativeGender(gender);
SetUpdateFieldValue(m_values.ModifyValue(m_playerData).ModifyValue(m_playerData.Inebriation), drunk);
SetPlayerFlags(playerFlags);
SetPlayerFlagsEx(playerFlagsEx);
ReplaceAllPlayerFlags(playerFlags);
ReplaceAllPlayerFlagsEx(playerFlagsEx);
SetWatchedFactionIndex(watchedFaction);
atLoginFlags = (AtLoginFlags)at_login;
+7 -7
View File
@@ -4456,7 +4456,7 @@ namespace Game.Entities
SetDeathState(DeathState.Corpse);
SetDynamicFlags(UnitDynFlags.None);
ReplaceAllDynamicFlags(UnitDynFlags.None);
if (!CliDB.MapStorage.LookupByKey(GetMapId()).Instanceable() && !HasAuraType(AuraType.PreventResurrection))
AddPlayerLocalFlag(PlayerLocalFlags.ReleaseTimer);
else
@@ -4512,7 +4512,7 @@ namespace Game.Entities
corpse.SetSex((byte)GetNativeGender());
corpse.SetClass((byte)GetClass());
corpse.SetCustomizations(m_playerData.Customizations);
corpse.SetFlags(flags);
corpse.ReplaceAllFlags(flags);
corpse.SetDisplayId(GetNativeDisplayId());
corpse.SetFactionTemplate(CliDB.ChrRacesStorage.LookupByKey(GetRace()).FactionID);
@@ -4761,8 +4761,8 @@ namespace Game.Entities
pet.SetCreatorGUID(GetGUID());
pet.SetFaction(GetFaction());
pet.SetNpcFlags(NPCFlags.None);
pet.SetNpcFlags2(NPCFlags2.None);
pet.ReplaceAllNpcFlags(NPCFlags.None);
pet.ReplaceAllNpcFlags2(NPCFlags2.None);
pet.InitStatsForLevel(GetLevel());
SetMinion(pet, true);
@@ -7598,12 +7598,12 @@ namespace Game.Entities
public bool HasPlayerFlag(PlayerFlags flags) { return (m_playerData.PlayerFlags & (uint)flags) != 0; }
public void AddPlayerFlag(PlayerFlags flags) { SetUpdateFieldFlagValue(m_values.ModifyValue(m_playerData).ModifyValue(m_playerData.PlayerFlags), (uint)flags); }
public void RemovePlayerFlag(PlayerFlags flags) { RemoveUpdateFieldFlagValue(m_values.ModifyValue(m_playerData).ModifyValue(m_playerData.PlayerFlags), (uint)flags); }
public void SetPlayerFlags(PlayerFlags flags) { SetUpdateFieldValue(m_values.ModifyValue(m_playerData).ModifyValue(m_playerData.PlayerFlags), (uint)flags); }
public void ReplaceAllPlayerFlags(PlayerFlags flags) { SetUpdateFieldValue(m_values.ModifyValue(m_playerData).ModifyValue(m_playerData.PlayerFlags), (uint)flags); }
public bool HasPlayerFlagEx(PlayerFlagsEx flags) { return (m_playerData.PlayerFlagsEx & (uint)flags) != 0; }
public void AddPlayerFlagEx(PlayerFlagsEx flags) { SetUpdateFieldFlagValue(m_values.ModifyValue(m_playerData).ModifyValue(m_playerData.PlayerFlagsEx), (uint)flags); }
public void RemovePlayerFlagEx(PlayerFlagsEx flags) { RemoveUpdateFieldFlagValue(m_values.ModifyValue(m_playerData).ModifyValue(m_playerData.PlayerFlagsEx), (uint)flags); }
public void SetPlayerFlagsEx(PlayerFlagsEx flags) { SetUpdateFieldValue(m_values.ModifyValue(m_playerData).ModifyValue(m_playerData.PlayerFlagsEx), (uint)flags); }
public void ReplaceAllPlayerFlagsEx(PlayerFlagsEx flags) { SetUpdateFieldValue(m_values.ModifyValue(m_playerData).ModifyValue(m_playerData.PlayerFlagsEx), (uint)flags); }
public void SetAverageItemLevelTotal(float newItemLevel) { SetUpdateFieldValue(ref m_values.ModifyValue(m_playerData).ModifyValue(m_playerData.AvgItemLevel, 0), newItemLevel); }
public void SetAverageItemLevelEquipped(float newItemLevel) { SetUpdateFieldValue(ref m_values.ModifyValue(m_playerData).ModifyValue(m_playerData.AvgItemLevel, 1), newItemLevel); }
@@ -7692,7 +7692,7 @@ namespace Game.Entities
public bool HasPlayerLocalFlag(PlayerLocalFlags flags) { return (m_activePlayerData.LocalFlags & (int)flags) != 0; }
public void AddPlayerLocalFlag(PlayerLocalFlags flags) { SetUpdateFieldFlagValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.LocalFlags), (uint)flags); }
public void RemovePlayerLocalFlag(PlayerLocalFlags flags) { RemoveUpdateFieldFlagValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.LocalFlags), (uint)flags); }
public void SetPlayerLocalFlags(PlayerLocalFlags flags) { SetUpdateFieldValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.LocalFlags), (uint)flags); }
public void ReplaceAllPlayerLocalFlags(PlayerLocalFlags flags) { SetUpdateFieldValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.LocalFlags), (uint)flags); }
public byte GetNumRespecs() { return m_activePlayerData.NumRespecs; }
public void SetNumRespecs(byte numRespecs) { SetUpdateFieldValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.NumRespecs), numRespecs); }