diff --git a/Source/Game/Entities/Unit/Unit.Movement.cs b/Source/Game/Entities/Unit/Unit.Movement.cs index c2975d984..8e3de302a 100644 --- a/Source/Game/Entities/Unit/Unit.Movement.cs +++ b/Source/Game/Entities/Unit/Unit.Movement.cs @@ -1841,7 +1841,7 @@ namespace Game.Entities return; } - if (HasUnitState(UnitState.CannotTurn)) + if (HasUnitState(UnitState.LostControl | UnitState.Focusing)) loc.W = GetOrientation(); UpdatePosition(loc.X, loc.Y, loc.Z, loc.W);