Refactor and improve vendor items

This commit is contained in:
hondacrx
2017-10-09 16:55:06 -04:00
parent 2cac04e439
commit f560eb5276
11 changed files with 162 additions and 83 deletions
+1 -1
View File
@@ -2790,7 +2790,7 @@ namespace Game.Entities
return distsq < maxdist * maxdist;
}
bool IsInBetween(WorldObject obj1, WorldObject obj2, float size = 0) { return obj1 && obj2 && IsInBetween(obj1.GetPosition(), obj2.GetPosition(), size); }
public bool IsInBetween(WorldObject obj1, WorldObject obj2, float size = 0) { return obj1 && obj2 && IsInBetween(obj1.GetPosition(), obj2.GetPosition(), size); }
bool IsInBetween(Position pos1, Position pos2, float size)
{
float dist = GetExactDist2d(pos1);