Refactor and improve vendor items
This commit is contained in:
@@ -2790,7 +2790,7 @@ namespace Game.Entities
|
||||
return distsq < maxdist * maxdist;
|
||||
}
|
||||
|
||||
bool IsInBetween(WorldObject obj1, WorldObject obj2, float size = 0) { return obj1 && obj2 && IsInBetween(obj1.GetPosition(), obj2.GetPosition(), size); }
|
||||
public bool IsInBetween(WorldObject obj1, WorldObject obj2, float size = 0) { return obj1 && obj2 && IsInBetween(obj1.GetPosition(), obj2.GetPosition(), size); }
|
||||
bool IsInBetween(Position pos1, Position pos2, float size)
|
||||
{
|
||||
float dist = GetExactDist2d(pos1);
|
||||
|
||||
Reference in New Issue
Block a user