From f56b1c68867a2d801d50c8ef584d0bde12ffd802 Mon Sep 17 00:00:00 2001 From: hondacrx Date: Wed, 23 Jun 2021 23:25:08 -0400 Subject: [PATCH] Core/Scripts: Add bossId in state error log. Port From (https://github.com/TrinityCore/TrinityCore/commit/17004c4121051359ba9bae491e3d73851d869820) --- Source/Game/Maps/Instances/InstanceScript.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Game/Maps/Instances/InstanceScript.cs b/Source/Game/Maps/Instances/InstanceScript.cs index 1b86d734d..849d811bc 100644 --- a/Source/Game/Maps/Instances/InstanceScript.cs +++ b/Source/Game/Maps/Instances/InstanceScript.cs @@ -341,7 +341,7 @@ namespace Game.Maps if (bossInfo.state == EncounterState.Done) { - Log.outError(LogFilter.Maps, $"InstanceScript: Tried to set instance state from {bossInfo.state} back to {state} for map {instance.GetId()}, instance id {instance.GetInstanceId()}. Blocked!"); + Log.outError(LogFilter.Maps, $"InstanceScript: Tried to set instance boss {id} state from {bossInfo.state} back to {state} for map {instance.GetId()}, instance id {instance.GetInstanceId()}. Blocked!"); return false; }