Port to WoW client 12.0.7 (build 68453)

Adapt CypherCore from 11.2.5.63796 to 12.0.7.68453 using TrinityCore as
byte-exact reference.

- Fase 1: build gate 68453 (build_info + build_auth_key SQL, keys from TC)
- Fase 2: Opcodes.cs remapped by name to 12.0.7 values
- Fase 3: 32 DB2 structs + HotfixDatabase.cs SELECTs realigned; fixed
  ReputationManager/SpellInfo refs
- Fase 4: UpdateFields ported (GameObject/Conversation/AreaTrigger/Player/
  Unit/ActivePlayer + nested VisibleItem/QuestLog/BitVectors/CraftingOrderItem/
  SkillInfo)
- Critical protocol fixes: CreateObject header +3 bits (Room/Decor/MeshObject);
  EntityFragment enum renumbered to 12.0.7 (was 11.2.5 values, breaking every
  object packet)
- New-entity foundation: TypeId/TypeMask/HighGuid.MeshObject, fragment tags
- MeshObject entity scaffold (Midnight features are wire-format only)

Builds clean (dotnet build -c Release, 0 errors).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
adevopg
2026-07-12 19:44:16 +02:00
parent c968aa3c39
commit f58dbf7756
23 changed files with 5858 additions and 3106 deletions
+7 -2
View File
@@ -19,7 +19,8 @@ namespace Framework.Constants
AreaTrigger = 11,
SceneObject = 12,
Conversation = 13,
Max = 14
MeshObject = 14, // 12.0.7
Max = 15
}
public enum TypeMask
@@ -38,9 +39,10 @@ namespace Framework.Constants
AreaTrigger = 0x800,
SceneObject = 0x1000,
Conversation = 0x2000,
MeshObject = 0x4000, // 12.0.7
Seer = Unit | Player | DynamicObject,
WorldObject = Unit | GameObject | DynamicObject | Corpse | AreaTrigger | SceneObject | Conversation
WorldObject = Unit | GameObject | DynamicObject | Corpse | AreaTrigger | SceneObject | Conversation | MeshObject
}
public enum HighGuid
@@ -100,6 +102,9 @@ namespace Framework.Constants
ArenaTeam = 52,
LMMParty = 53,
LMMLobby = 54,
Housing = 55, // 12.0.7
MeshObject = 56, // 12.0.7
Entity = 57, // 12.0.7
Count
}