Core/Players: Use TeleportLocation for summon and recall locations
Port From (https://github.com/TrinityCore/TrinityCore/commit/b2d735114be57f970f3dd16d57077cf4f8893796)
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@@ -129,8 +129,7 @@ namespace Game.Entities
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// Player summoning
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long m_summon_expire;
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WorldLocation m_summon_location;
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uint m_summon_instanceId;
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TeleportLocation m_summon_location;
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RestMgr _restMgr;
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@@ -216,8 +215,7 @@ namespace Game.Entities
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byte m_fishingSteps;
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// Recall position
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WorldLocation m_recall_location;
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uint m_recall_instanceId;
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TeleportLocation m_recall_location;
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WorldLocation homebind = new();
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uint homebindAreaId;
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uint m_HomebindTimer;
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