Fix build and loading crashes
Port From (https://github.com/TrinityCore/TrinityCore/commit/)
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@@ -5491,13 +5491,13 @@ namespace Game
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float positionZ = result.Read<float>(6);
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float orientation = result.Read<float>(7);
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if (CliDB.ChrRacesStorage.ContainsKey(currentrace))
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if (!CliDB.ChrRacesStorage.ContainsKey(currentrace))
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{
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Log.outError(LogFilter.Sql, $"Wrong race {currentrace} in `playercreateinfo` table, ignoring.");
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continue;
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}
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if (CliDB.ChrClassesStorage.ContainsKey(currentclass))
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if (!CliDB.ChrClassesStorage.ContainsKey(currentclass))
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{
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Log.outError(LogFilter.Sql, $"Wrong class {currentclass} in `playercreateinfo` table, ignoring.");
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continue;
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