Fix build and loading crashes
Port From (https://github.com/TrinityCore/TrinityCore/commit/)
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@@ -1784,7 +1784,7 @@ namespace Game.Networking.Packets
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data.WritePackedGuid(OriginalCastID);
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data.WriteInt32(SpellID);
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Visual.Read(data);
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Visual.Write(data);
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data.WriteUInt32((uint)CastFlags);
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data.WriteUInt32((uint)CastFlagsEx);
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